Full notes
Full Spiritlands update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, I have made a few changes since DGA's video and from some bug reports. There is at least another patch to go as I have found some serious issues including all tiles becoming ruins and initial settlement being moved without moving the town hall.
Changes made
- Fire particles for buildings on fire are replaced by fire symbol. - Volume issue checks and fixes. - Fixed tiles not reverting properly when home is destroyed on it. - Made an edit to how max farmers is counted. - Resources Panel storage adjustment view now repositions after scaling. - Stopped main menu tutorial button saying load game after accessing the settings menu. - Stopped worker text disappearing after opening and closing the main settings menu. - Reprogrammed explorers exploring ruins so it should be impossible to get stuck at the end. So I will be back with a patch ~tomorrow. The game build is current unstable from testing, until I release the next few fixes. Thanks for your patience!
Have a few screenshots
Faith settlement in the mountains. Large Port town.
What changed
- UI and audio
Source
Changelog.gg summarizes and formats this update. How we read updates.
