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Steam News3 April 20251y ago

Version 1.6.24 - small patch

Just a small patch focused mainly on improving performance and bug fixes. Slashell enemies: jumping attack hitbox slightly delayed. Shield reduced from 225 to 200. Elite Version Shield reduced from 325 to 275.

Full notes

Full Spiritfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions5 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
changedJust a small patch focused mainly on improving performance and bug fixes.
changedSlashell enemies: jumping attack hitbox slightly delayed. Shield reduced from 225 to 200. Elite Version Shield reduced from 325 to 275.
changedHigh Priestess: second phase health reduced from 12500 to 11000 (15500 to 13500 in Perennial). First phase Perennial health reduced from 17500 to 16500.
fixedFixed a bug that could let the Armored Blightborn tank through a Shield Break if they were in the middle of their heavy armor attack (Shield Break now takes priority).
changedSome improvements to the tilt-stick input when using a controller.
changedVarious performance optimizations.
Shield225200Shield decreased, nerfElite Version Shield325275Elite Version Shield decreased, nerfHigh Priestess: second phase health1250011000High Priestess: second phase health decreased, nerfsecond phase health reduced from 12500 to 11000 (1550013500second phase health reduced from 12500 to 11000 ( decreased, nerf

Spiritfall changes

changedJust a small patch focused mainly on improving performance and bug fixes.
changedSlashell enemies: jumping attack hitbox slightly delayed. Shield reduced from 225 to 200. Elite Version Shield reduced from 325 to 275.
changedHigh Priestess: second phase health reduced from 12500 to 11000 (15500 to 13500 in Perennial). First phase Perennial health reduced from 17500 to 16500.
fixedFixed a bug that could let the Armored Blightborn tank through a Shield Break if they were in the middle of their heavy armor attack (Shield Break now takes priority).
changedSome improvements to the tilt-stick input when using a controller.

Just a small patch focused mainly on improving performance and bug fixes.

  • Slashell enemiesjumping attack hitbox slightly delayed. Shield reduced from 225 to 200. Elite Version Shield reduced from 325 to 275.
  • High Priestesssecond phase health reduced from 12500 to 11000 (15500 to 13500 in Perennial). First phase Perennial health reduced from 17500 to 16500.
  • Fixed a bug that could let the Armored Blightborn tank through a Shield Break if they were in the middle of their heavy armor attack (Shield Break now takes priority).

  • Some improvements to the tilt-stick input when using a controller.

  • Various performance optimizations.

  • Fixed a bug that could cause the wrong music to play when loading into a completed mini-boss room.

  • Fixed a visual in the run stats menu that could highlight Yara's items while a blessing is selected.

  • Various minor bug fixes and tweaks

Source

Steam News / 3 April 2025

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