Full notes
Full Spiritfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
Spiritfall changes
Just a small patch focused mainly on improving performance and bug fixes.
- Slashell enemiesjumping attack hitbox slightly delayed. Shield reduced from 225 to 200. Elite Version Shield reduced from 325 to 275.
- High Priestesssecond phase health reduced from 12500 to 11000 (15500 to 13500 in Perennial). First phase Perennial health reduced from 17500 to 16500.
Fixed a bug that could let the Armored Blightborn tank through a Shield Break if they were in the middle of their heavy armor attack (Shield Break now takes priority).
Some improvements to the tilt-stick input when using a controller.
Various performance optimizations.
Fixed a bug that could cause the wrong music to play when loading into a completed mini-boss room.
Fixed a visual in the run stats menu that could highlight Yara's items while a blessing is selected.
Various minor bug fixes and tweaks
Source
Changelog.gg summarizes and formats this update. How we read updates.
