Full notes
Full Spirited Thief update
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Repeated intro
Hello Thieves!
What changed
- Gameplay
- UI and audio
- Events
- Security
- Store
New bug fixes and changes for the 1.0.0.6 update, as well as the verified status for Steam Deck!
Steam Deck
Default resolution on Steam deck is now 1280x800.
Button icons in controls in settings have been redrawn/modified to make the font bigger.
Keyboard/mouse glyphs are only shown on mouse click or keyboard press event.
Added a virtual keyboard to input text for twitch integration fields.
Changes
Ruby: fix sentinels would temporarily forget to go check the distraction if they were not alerted.
Thieves' Guild
: added a trap to stop a possible exploit with Besk
- Malachiteadded an obstacle to stop a possible exploit with Besk (it's always Besk)
Sunyang's shop disappear on any thieves' ability use, to prevent swapping abilities exploits.
- Caveadded a shop
Icons for locked doors now appear even when not zoomed out
Bug fix
Sleeping guards' tooltip is correctly displayed in fog of war
Ravens: shop would disappear during scout phase
Spikes, exit tiles and sigils could be removed by blood/glyphs.
Shop attack
: fixed leaking roof
hunters don't gain vision of the player when bumping into them while walking through another guard's position
Moving through an ally while standing on a trap would trigger the trap and cancel the movement
Fix typos
Thank you for reading! You can follow the game on Twitter and join the Discord community!
Source
Changelog.gg summarizes and formats this update. How we read updates.
