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Steam News20 October 20232y ago

Patch: 1.0.0.6

Hello Thieves! New bug fixes and changes for the 1.0.0.6 update, as well as the verified status for Steam Deck! Steam Deck Default resolution on Steam deck is now 1280x800.

Full notes

Full Spirited Thief update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Thieves!

What changed

2 fixes5 additions6 changes1 removal
  • Gameplay
  • UI and audio
  • Events
  • Security
  • Store
addedNew bug fixes and changes for the 1.0.0.6 update, as well as the verified status for Steam Deck!
changedSteam DeckButton icons in controls in settings have been redrawn/modified to make the font bigger.
changedSteam DeckKeyboard/mouse glyphs are only shown on mouse click or keyboard press event.
addedSteam DeckAdded a virtual keyboard to input text for twitch integration fields.
addedChangesThieves' Guild : added a trap to stop a possible exploit with Besk
addedChangesMalachite: added an obstacle to stop a possible exploit with Besk (it's always Besk)

New bug fixes and changes for the 1.0.0.6 update, as well as the verified status for Steam Deck!

Steam Deck

  • Default resolution on Steam deck is now 1280x800.

  • Button icons in controls in settings have been redrawn/modified to make the font bigger.

  • Keyboard/mouse glyphs are only shown on mouse click or keyboard press event.

  • Added a virtual keyboard to input text for twitch integration fields.

Changes

  • Ruby: fix sentinels would temporarily forget to go check the distraction if they were not alerted.

  • Thieves' Guild

    : added a trap to stop a possible exploit with Besk

  • Malachiteadded an obstacle to stop a possible exploit with Besk (it's always Besk)
  • Sunyang's shop disappear on any thieves' ability use, to prevent swapping abilities exploits.

  • Caveadded a shop
  • Icons for locked doors now appear even when not zoomed out

Bug fix

  • Sleeping guards' tooltip is correctly displayed in fog of war

  • Ravens: shop would disappear during scout phase

  • Spikes, exit tiles and sigils could be removed by blood/glyphs.

  • Shop attack

    : fixed leaking roof

  • hunters don't gain vision of the player when bumping into them while walking through another guard's position

  • Moving through an ally while standing on a trap would trigger the trap and cancel the movement

  • Fix typos

Thank you for reading! You can follow the game on Twitter and join the Discord community!

Source

Steam News / 20 October 2023

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