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Steam News29 March 20233y ago

DevBlog: Portraits update & Skills rework

Greetings Guild members! The development of Spirited Thief is going very well, and several things have changed now. Allow us to describe what's new in the game, we are going to detail them just below!

In this update6

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Full Spirited Thief update

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Repeated intro

Greetings Guild members!

What changed

0 fixes5 additions13 changes0 removals
  • Gameplay
  • UI and audio
  • Store
addedThe development of Spirited Thief is going very well, and several things have changed now. Allow us to describe what's new in the game, we are going to detail them just below!
changedPortraits updateFirst, we'll talk about the visual rework of Trin and Elaj . They are both the main characters of the game (one being a Spirit and the other a Thief) and since we wanted them to truly stand out from the crowd, they both received a very nice upgrade!
changedPortraits updateTheir reworks have been applied to their portraits and their character models .
changedPortraits updateBy doing this rework, we found out other characters would also need a slightly improved visual and… that’s what we did! With these changes, the following portraits now follow the same size, style and level of detail applied to Trin & Elaj:
changedPortraits updateBesk
changedPortraits updateGuards

Spirited Thief changes

addedThe development of Spirited Thief is going very well, and several things have changed now. Allow us to describe what's new in the game, we are going to detail them just below!
changedFirst, we'll talk about the visual rework of Trin and Elaj . They are both the main characters of the game (one being a Spirit and the other a Thief) and since we wanted them to truly stand out from the crowd, they both received a very nice upgrade!
changedTheir reworks have been applied to their portraits and their character models .
changedBy doing this rework, we found out other characters would also need a slightly improved visual and… that’s what we did! With these changes, the following portraits now follow the same size, style and level of detail applied to Trin & Elaj:
changedBesk

The development of Spirited Thief is going very well, and several things have changed now. Allow us to describe what's new in the game, we are going to detail them just below!

Portraits update

First, we'll talk about the visual rework of Trin and Elaj. They are both the main characters of the game (one being a Spirit and the other a Thief) and since we wanted them to truly stand out from the crowd, they both received a very nice upgrade!

Their reworks have been applied to their portraits and their character models.

By doing this rework, we found out other characters would also need a slightly improved visual and… that’s what we did! With these changes, the following portraits now follow the same size, style and level of detail applied to Trin & Elaj:

  • Besk

  • Guards

  • Countess Frieda

  • Sorceress

  • Temly

  • Two colleagues of Elaj (Prologue)

  • Dumdum (portrait + character rework)

Skills rework

In addition to the portraits update, we decided to improve and diversify the different skills you’ll get to use in Spirited Thief. Some of them were only useful during specific circumstances, and others were just way less efficient in all respects.

So, we reworked these skills and added new ones that could be useful during your missions. We want to give players the ability to create the build they’d love and grant enough room for you to adapt to every situation.

Here are a few examples:

Elaj

  • Knock Knock → Pet Rat (Rework): Drop a trained rodent on the ground that will steal everything from the next guard walking by (yes, even Keys).

  • Stun Spirit → Shadow Decoy (Rework): Create an illusion that will keep guards busy until they quickly shoot it down, alerting them.

Trin

  • Lazy Tracking Curse (New Skill): Mark (visible in fog of war) a Sleeping target. The mark stays active even after the target wakes up. Can affect at most 5 target(s).

Besk

  • Guard Disguise (New Skill): Equip or unequip cumbersome guard’s disguise which allows to move undetected, albeit slowly and with low vision. The disguise is lost on using any ability, or by doing a suspicious activity in a guard’s sight. The disguise won’t fool enemies that shoot on sight.

A lot more skills have been reworked or added to the characters, but we are not going to disclose them all today! Some things are being kept secret for now…

Balancing the difficulty

One thing important to us is to let every player enjoy their own difficulty level. Those playing for the Story have the opportunity to do so, but those who are looking to be chased by a thousand guards and escape at the last turn possible can do that too.

Through the Menu, the difficulty of the game can be changed at any time and you can even make specific adjustments to have a customized experience.

A feature has also been expanded to other levels: the Bells.

Bells are available in specific levels allowing you to decrease the Alarm Level of the guards. Reaching a Bell might be a complicated task sometimes, so you will have to weigh the pros and cons on going on this adventure!

we are giving you the choice to use them or not. Again, the difficulty is yours!

That is all for today’s blogpost, thank you for reading and do not hesitate to wishlist Spirited Thief! We have a lot more things planned for the game that we will share with you in the coming months, up until the release in Summer 2023.

https://store.steampowered.com/app/1709870/Spirited_Thief/

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Steam News / 29 March 2023

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