Full notes
Full Spirit of the Dome update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello after early access release it seems there wasn't much interest in the game and I got lots of feedback on reddit as to why. So This update is the first in addressing those issues.
What changed
- Maps
- Gameplay
- Performance
- UI and audio
- Fixes
- Events
Spirit of the Dome changes
All maps are now overall brighter and more colorful
Characters and enemies are 30% bigger in size
reduced max zoom out distance
fixed fps limit not working
changed the font of text in ui to be more modern and readable, this will also make translations easier.
fixed a bug where the fairy would not rebuff characters if you upgrader her while she is stunned
fixed super wagons spawning under wave 17 (I think)
Changed Crystal Giant description to be easier to understand
fixed a bug where holding left click and using the single arrow spell would make your character go flying
fixed the disable female challenge not enabling them after the round ends
The character price ui will now be red if you don't have enough souls
removed the cheating detection
fixed the collision on crystal mine map so the camera will now zoom in correctly where your mouse is.
If you guys have any suggestions or find bugs please let me know and join the discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
