Full notes
Full Spirit Hunters: Infinite Horde update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
End of the month and end of work being done on the next patch. Here is our regular bi-weekly progress update:
We have the majority of the content in a good place with a few loose ends to tie up and a load of testing, tweaking and bug fixing to get done before releasing into the wild.
Chaos Storm combined with Bouncy Wind getting crazy!
Poison Cloud mods stinking up the place.
Frost Spears might still be a bit too strong. Minor tuning still in the works. :P
Loads of improvements across the game that will be covered in detail in the upcoming patch notes. If all goes well, we hope to get this patch out on Halloween... or a few days later if we all eat too much candy and have to take some time off to recover. :P
Thank you again to everyone for the amazing ongoing support for Spirit Hunters: Infinite horde. We sincerely hope you are enjoying the game and are as excited for the future content as much as we are.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
