In this update1
Full notes
Full Spirit Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Maps
- Gameplay
Spirit Dungeon changes
Fixes
Fixed a crash that occurred when using a draw effect with an empty deck and discard pile
Fixed an issue where the game could become unresponsive after menu operations in certain situations
Optimized wall collision to reduce snagging during movement on the map
Thank you for playing the demo! A huge thanks to everyone who took the time to report issues. We'll keep improving the game so that everyone can enjoy it to the fullest. Thank you for your continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
