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Full Spiriki: Tiny Island update
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What changed
- Gameplay
- Store
Spiriki: Tiny Island changes
Hey hey everyone, we are back with some news!
As you might have guessed from our collectiveâs name, weâre French. Beyond our refined sense of style and our irrepressible urge to go on strike, this mainly means that weâve had to face the successive heat waves that have hit the country over the past two months. For this reason, and due to other personal commitments, we took a little summer break from developing Spiriki!
We are gradually getting back into the swing of things, and we are super excited to share a slightly updated version of the demo, fresh off the press and just in time for the awesome Wholesome Celebration taking place August 6-13!
In this new version, youâll find:
đˇ A few technical tweaks and bugfixes to improve things behind the curtain!
đźď¸ A brand-new title screen to welcome you when you launch the game!
đŻ A new little mini-game to make carrying spirits around more fun!
Lift Mudbun, Windlet, or Baboom in the air for a few seconds, and you should see some cheeky purple Spirikis pop up, just waiting for someone to play with them! Guide the spirit youâre carrying toward the target, and youâll be rewarded with elemental essences!
Please note that this is still a fairly simple prototype, so donât hesitate to send feedbacks so we can improve it further along the way!
Thank you again for supporting our small team's very first game! Weâve got a few more surprises in store for the full version that we hope youâll enjoy when the time comes!
đ If you encounter any bugs while playing, you can report them to us by email at @pascroyableproduction@gmail.com
đŹ You played the demo and loved the game? Leave a review on our Steam page!
See you soon, Loan, Solenn and Tristan from Pas Croyable Production
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