Full notes
Full Spin Blade Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Store
- UI and audio
- Fixes
Patch 0.62d18
Before diving into the details, a quick note:
This update focuses heavily on stability, visual quality, and NPC behavior improvements. Many long-standing bugs have been fixed, lighting and rendering have been significantly refined, and several gameplay systems were improved for better consistency. These changes bring the game closer to a stable foundation for upcoming content updates.
Fixes & Improvements
NPC & Gameplay Systems
Fixed Customer NPCs getting stuck in wait mode
Improved customer counting logic for more accurate shop population control
Fixed NPC reset logic when a new day starts
Resolved animation bugs and improved overall animation stability
Removed problematic hair collisions and enabled animation scale skipping for better performance
Fixed Black Mamba NPC terminal card issues
Improved pause menu behavior when the game loses focus
Implemented custom GameInstance system for better application focus handling
Lighting, Visuals & Performance
Major lightmap and day lighting bake fixes
Rebuilt day lighting scenario for improved realism and consistency
Fixed small material and lighting artifacts
Improved intro video visuals & skeletal mesh fixes
Updated tree locations for better environment composition
Improved overall visual stability after rebaking lights
UI & System Improvements
Added automatic pause when application loses focus
Improved HUD player detection logic
Updated environment sounds maximum volume balancing
Improved safe checks for pause menu and build updates
Disabled customization room temporarily for system stability
Bug Fixes
Fixed pink girl socket attachment issue
Fixed 22 mass-related physics bugs
Fixed hair-related rendering and collision problems
Fixed terminal card interaction bugs
Multiple logic resets and stability improvements
Technical Improvements
Improved NPC spawn & factory management logic
Better application focus detection system
Improved day transition handling and auto-reset logic
Safer build update handling system
Known Issues
Minor performance drops on some systems
Rare animation glitches under extreme NPC crowd scenarios
Development continues day by day. Your feedback, bug reports, and especially Steam Demo Reviews, help us improve faster and push the game forward. Thank you for your continued support ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
