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Steam News23 February 20264mo ago

Patch 0.62d18

Patch 0.62d18 Before diving into the details, a quick note: This update focuses heavily on stability, visual quality, and NPC behavior improvements.

Full notes

Full Spin Blade Shop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions15 changes1 removal
  • Performance
  • Gameplay
  • Store
  • UI and audio
  • Fixes
fixedPatch 0.62d18This update focuses heavily on stability, visual quality, and NPC behavior improvements . Many long-standing bugs have been fixed, lighting and rendering have been significantly refined, and several gameplay systems were improved for better consistency. These changes bring the game closer to a stable foundation for upcoming content updates.
fixedNPC & Gameplay SystemsFixed Customer NPCs getting stuck in wait mode
changedNPC & Gameplay SystemsImproved customer counting logic for more accurate shop population control
fixedNPC & Gameplay SystemsFixed NPC reset logic when a new day starts
fixedNPC & Gameplay SystemsResolved animation bugs and improved overall animation stability
addedNPC & Gameplay SystemsRemoved problematic hair collisions and enabled animation scale skipping for better performance

Patch 0.62d18

Before diving into the details, a quick note:

This update focuses heavily on stability, visual quality, and NPC behavior improvements. Many long-standing bugs have been fixed, lighting and rendering have been significantly refined, and several gameplay systems were improved for better consistency. These changes bring the game closer to a stable foundation for upcoming content updates.

Fixes & Improvements

NPC & Gameplay Systems

  • Fixed Customer NPCs getting stuck in wait mode

  • Improved customer counting logic for more accurate shop population control

  • Fixed NPC reset logic when a new day starts

  • Resolved animation bugs and improved overall animation stability

  • Removed problematic hair collisions and enabled animation scale skipping for better performance

  • Fixed Black Mamba NPC terminal card issues

  • Improved pause menu behavior when the game loses focus

  • Implemented custom GameInstance system for better application focus handling

Lighting, Visuals & Performance

  • Major lightmap and day lighting bake fixes

  • Rebuilt day lighting scenario for improved realism and consistency

  • Fixed small material and lighting artifacts

  • Improved intro video visuals & skeletal mesh fixes

  • Updated tree locations for better environment composition

  • Improved overall visual stability after rebaking lights

UI & System Improvements

  • Added automatic pause when application loses focus

  • Improved HUD player detection logic

  • Updated environment sounds maximum volume balancing

  • Improved safe checks for pause menu and build updates

  • Disabled customization room temporarily for system stability

Bug Fixes

  • Fixed pink girl socket attachment issue

  • Fixed 22 mass-related physics bugs

  • Fixed hair-related rendering and collision problems

  • Fixed terminal card interaction bugs

  • Multiple logic resets and stability improvements

Technical Improvements

  • Improved NPC spawn & factory management logic

  • Better application focus detection system

  • Improved day transition handling and auto-reset logic

  • Safer build update handling system

Known Issues

  • Minor performance drops on some systems

  • Rare animation glitches under extreme NPC crowd scenarios

Development continues day by day. Your feedback, bug reports, and especially Steam Demo Reviews, help us improve faster and push the game forward. Thank you for your continued support ❤️

Source

Steam News / 23 February 2026

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