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Steam News28 November 20257mo ago

Patch Note 0.7.16.3 - Multiplayer improved

Hi everyone, I had the chance to present the game to 2 festivals and it helps me understanding that few improvements could really help the multiplayer so I took a bit of time for it.

In this update2

Full notes

Full Spikair Volleyball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedI had the chance to present the game to 2 festivals and it helps me understanding that few improvements could really help the multiplayer so I took a bit of time for it. Besides, I'm still working on the "different venues" stuff ;)
addedIMPROVEMENTSNew shadows to improve performances
addedIMPROVEMENTSYou can now restart with the gamepad
changedBUGS FIXEDAI will use less long spikes when the block is low

Spikair Volleyball changes

changedI had the chance to present the game to 2 festivals and it helps me understanding that few improvements could really help the multiplayer so I took a bit of time for it. Besides, I'm still working on the "different venues" stuff ;)
addedNew shadows to improve performances
addedYou can now restart with the gamepad
changedAI will use less long spikes when the block is low

Hi everyone,

I had the chance to present the game to 2 festivals and it helps me understanding that few improvements could really help the multiplayer so I took a bit of time for it. Besides, I'm still working on the "different venues" stuff ;)

Have a nice week-end playing with your friends & family ♥

IMPROVEMENTS

  • Multiplayer - prompt to know which player will serve (P1 blue, P2 red...etc...)

  • Multiplayer - side selection is clearer now

  • Tutorial - objective (3/5) is clearer

  • New shadows to improve performances

  • You can now restart with the gamepad

  • Editor - selection will change on hover instead of having to apply each time

  • MyClub - evolution of players balanced to match the salaries increasing

BUGS FIXED

  • AI will use less long spikes when the block is low

Source

Steam News / 28 November 2025

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