Full notes
Full SpiderHeck update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
- Security
🕷️ SpiderHeck Version 1.4.1: QOL Patch 2 is Here! 🎉🕸️
SpiderHeckers, get ready for our latest update! Here's what's new in Version 1.4.1: QOL Patch 2:
🌐Connectivity Evolution: Dedicated Server improvements!
🌐Connection Type Switcher: Choose between Peer-to-Peer (P2P) and Dedicated Server (DS) connections with a new switcher.
🔧 Bug Fixes and Tweaks
We've squashed some spi…, er, bugs, and made improvements. Loads of em. Too many to list! But there are loads!
As an example:
Fixed wave mode enemies not spawning if you killed the last enemy in a wave while in ghost form when all your teammates are dead
Fixed the Shaman enemy’s fireball not disappearing on death
Fixed music stopping working when joining a lobby
Fixed an exploit with dropping and picking up weapons - the spider will now teleport behind the weapon if you spam pick up in Versus Mode.
The Update is available now! If you find any issues, or have any questions, thoughts or just generally want to talk about SpiderHeck then join our Discord Server now!
Follow us on X: https://twitter.com/SpiderHeck_Game Join The Discord: https://discord.gg/KpzuAm6rVJ
Source
Changelog.gg summarizes and formats this update. How we read updates.
