Full notes
Full Spider Dynasty update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Compatibility
- UI and audio
- Fixes
Spider Dynasty changes
Recent Demo Updates
Spike Collision Rewind: Players now revert to the last standing platform upon hitting spikes.
Foreground Layer Optimization: Continuous daily enhancements to foreground layers since Demo launch.
Full Controller Support: Complete compatibility with game controllers.
Upcoming Demo Features
Easy Mode: Allows casual players to experience the full game flow.
Enemy Corpse Drop: Corpses remain after defeating minor enemies.
Key Customization: Customizable button mappings for controls.
Save Function: Save game progress at any point.
Known Issues & Fixes
Action Smoothness: Ongoing optimization planned for the next year.
- Foreground SpikesSome spikes are currently obscured by foreground elements. Removed.
- Boss Bullet Overload BugAlready fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
