Full notes
Full Sphinx and the Cursed Mummy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Performance
Sphinx and the Cursed Mummy changes
2023-08-27 (Sunday)
Add even more HD textures for characters, many enemies, pickup-able 3D items, Abydos Museum jewels, special effects and various environments; like the Abydos minigames, Uruk Castle, Uruk Trials, Heliopolis exterior and many others. A grand total of 304 new files.
Toggle the following buttons to see a few before/after example screenshots below:
Knives Cat: [expand type="details"]
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Almost-a-Bull: [expand="details"]
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2023-08-24 (Thursday)
Add a very experimental « sixty-four-bits » Steam branch with heavily reworked 64-bit versions of the engine for Windows and Linux, instead of the current 32-bit builds.
Not recommended for normal players, this is mostly directed to Sphinx veterans who want to report issues.
macOS will be ready in a few days, right now the branch will not work.
Most of the existing mods will not be compatible with this experimental version.
Seems to work fine on Steam Deck as-is, with some limitations.
2023-08-23 (Wednesday)
Fix a crash when projected shadows (or NPC projected shadows) were disabled at startup in the latest version. Thanks to nas#7536 for the report.
Source
Changelog.gg summarizes and formats this update. How we read updates.
