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Full SPELLHACK!! update
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Repeated intro
Hey Spellhackers!!
What changed
- Balance
Over the past couple months, there's been a few small updates to the demo, but this is a big one!
There's been a full redesign of the damage mod system.
Instead of +1 Mods and Lethal Mods, you can now gain Stable Mods and Quick Mods. In the new system, the damage added is the total of your Stable and Quick mods combined, so you can expect to pull off some crazy combos!
But, there's a catch, only Stable Mods will stick around if you don't use them. You'll lose any Quick Mods you didn't use at the end of each turn. So plan carefully!
That's all for now, keep an eye out for an even bigger demo update before the Steam Next Fest in October!!
As always, if you have any feedback, ideas, etc please check out the Discord!
Computer Dream
Source
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