Full notes
Full SpellForce 3 Versus Edition update
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What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Balance
SpellForce 3 Versus Edition changes
General Changes:
Added translations for cinematic subtitles
Fixed Old-Haalâyash campaign savegames only being loadable by players who own SpellForce 3: Soul Harvest
Fixed players being able to change other player's race in skirmish lobby
Temple of the Eclipse Godess: Small bugfix
The game will no longer write unnecessary debugging information to disk while playing
Fixed custom lobby screen popping up before entering a Versus match
Implemented a fix that may circumvent the missing text issue
Blackheart Jungle: Re-visiting the map via the world map no longer causes trolls to die. Also, the heroes should no longer spawn at the bottom left of the map but rather at the temple entrance.
- Northern CoastImproved visuals after Akrog's speech.
Added Class Templates for Noag in the Character Generator
- AkrogReduced strength of Chieftain Mark and Moon Spirit Revenge abilites
Bundled Cloak of Shivers effects in one condition each
Spectator Mode: "Free Spectating" now shows the partially revealed map for the spectating player
Adjusted names of towers and refineries (SH races)
Cleaned up various skirmish hero & RTS skill tooltips
Improved visual effects on RTS units
Balance Adjustments: Creeps
Normalized casting speed of all wyverns to 1.5s
Lightning Wyvern spell now only hits up to 15 targets in a long chain
All Factions
Range of all capitals have been increased by 25 to help with initial capital harassment
The "Worker Armor" Upgrade now costs 5 Food and takes 20 seconds to research for each step.
Humans
- Royal MageFixed Incinerate not dealing areal damage on level 2
- ParagonAttack speed increased from 0.17 to 0.22
- ParagonShield duration reduced from 60 to 40s
- ParagonShield amount reduced from 750 to 500
Orcs
- OccultistReduced the attack speed of Blood-Blessed Claymore (III) to be in line with the other weapons
- Flesh GolemReduced summoning cost for Flesh Golem from 75 iron to 50 iron. New cost: 75 Food, 50 Iron, 75 Black Ash
Elves
- Ranger -> TrueshotReduced damage dealt from 250 to 200
- GuardianIncreased health from 550 to 600
- Druid HeroBasic attack range increased from 80 to 100
Druid Hero: Elen's Fire now inflicts magical damage, but 20% more
Wanderer: Upgraded Wanderers now deal 25 Magic and 25 Pierce damage per hit, down from 30 / 30
- WardenIncreased iron cost from 2 to 3. New cost: 5 Food 3 Iron 4 Supply
Treant: Elen's Roots no longer hits air units
- DruidThe area of effect heal has been reduced from 20 HP/s to 10HP/2s
Dark Elves
- Guardian of NorIncreased sword damage. 72(Base), 84, 96 to 80(Base), 90, 100
- ReaperKiss of Nor cooldown increased from 10s to 30s
- TarantulaIncreased health from 500 to 525
- BasiliskReduced pierce resistance from 25 to 0
- StriderReduced health from 1500 to 1400
- StriderIncreased supply cost from 4 to 5
Twisted One: No longer immune to sacrifice effects from Guardian of Nor
- BroodfatherSummoning cost reduced from 150 souls to 125 souls. New cost: 75 Food, 75 Iron, 125 Souls.
Dwarves
- High-HierophantReduced attack speed from 0.29 to 0.25
- High-HierophantIncreased cooldown of Barrage from 15 to 20
Trolls
Cost of basic economic buildings increased.
Tree Chopper -> Cost increased from 9 to 13 Stone
Stone Breaker -> Cost increased from 9 to 13 Wood
Hunting Hut -> Cost increased from 9 to 13 Wood
Starting resources increased to 52 Wood, 52 Stone and 10 Food
- PlaguebringerUpgraded weapon damage has been reduced: 90(Base), 140, 190 down to 90(Base), 110, 130
Plaguebringer: Basic attacks no longer cleave
- Plaguebringer -> Infect BuildingsCost reduced from 15 to 10
- Plaguebringer -> Infect BuildingsCooldown increased from 15 to 20
- Plaguebringer -> Infect BuildingsDuration increased to 10 seconds
- Plaguebringer -> Infect BuildingsDamage reduced from 60 to 30 on Level 1, from 60 to 50 on Level 2
- ChieftainUpgraded weapon damage has been reduced: 150(Base), 175, 215 down to 150(Base), 175, 200
Chieftain -> Come Here: No longer increases impair intensity on level 2, but increases range from 90 to 130
Chieftain: The Troll Guard now only accepts actual trolls
Source
Changelog.gg summarizes and formats this update. How we read updates.
