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Steam News17 January 20188y ago

SpellForce 3 Update 1.26 - Bugfixes, Balancing, General & Desync Fixes

Changelog 17th January 2018 FEATURES - You can now manage the equipment and abilities of ALL your heroes while in Mulandir and on the World Map (if you are loading an existing savegame in the Nexus, you may need to exit

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Full SpellForce 3 Reforced update

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What changed

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  • Performance
fixedChangelog17th January 2018 FEATURES - You can now manage the equipment and abilities of ALL your heroes while in Mulandir and on the World Map (if you are loading an existing savegame in the Nexus, you may need to exit to Mulandir once in order for the party management to be unlocked) BUG FIXES - Fixed an issue that would prevent a chest in Everlight: Slaugtherhouse from being opened - Fixed inspection texts on locked chests not being displayed - Fixed several artefact-related issues on various maps - Fixed possible crash in mp lobby - Fixed no auto-saves being created in campaign coop - Fixed workers not moving in some older savegames - Fixed carriages looking in wrong direction when leaving sector centers - Fixed XP distribution and loot drops for sacrificed creatures - Fixed a potential issue that would cause players to not be able to leave the Scorching Desert: Oasis - Fixed the Quest 'Holding a Grudge' at Farlorn's hope - Fixed an inaccessible room at the Greykeep Barracks - Fixed an issue in Liannon that caused the Heroparty being stuck after a dialogue - Fixed an issue where you could not talk to Silverhand on Old-Haalayash - Fixed a questline issue at The Eye - Fixed '47 Blemishes' Side Quest - Fixed reinforcements being hostile on The Golden Road - Fixed steam join/invite inside running application - Implemented two missing multiplayer related steam achievements GENERAL - Drastically reduced delay when opening campaign/pause/load/save/replay menus when the player has a lot of savegames/replays - Added a note revealing the final digit of the combination lock in Everlight in case you don't want to guess it - Localization update: fixed missing translations and translation errors, lots of minor improvements BALANCING - Campaign: The Eye 1 balancing changes regarding encounters and combat

SpellForce 3 Reforced changes

fixed17th January 2018 FEATURES - You can now manage the equipment and abilities of ALL your heroes while in Mulandir and on the World Map (if you are loading an existing savegame in the Nexus, you may need to exit to Mulandir once in order for the party management to be unlocked) BUG FIXES - Fixed an issue that would prevent a chest in Everlight: Slaugtherhouse from being opened - Fixed inspection texts on locked chests not being displayed - Fixed several artefact-related issues on various maps - Fixed possible crash in mp lobby - Fixed no auto-saves being created in campaign coop - Fixed workers not moving in some older savegames - Fixed carriages looking in wrong direction when leaving sector centers - Fixed XP distribution and loot drops for sacrificed creatures - Fixed a potential issue that would cause players to not be able to leave the Scorching Desert: Oasis - Fixed the Quest 'Holding a Grudge' at Farlorn's hope - Fixed an inaccessible room at the Greykeep Barracks - Fixed an issue in Liannon that caused the Heroparty being stuck after a dialogue - Fixed an issue where you could not talk to Silverhand on Old-Haalayash - Fixed a questline issue at The Eye - Fixed '47 Blemishes' Side Quest - Fixed reinforcements being hostile on The Golden Road - Fixed steam join/invite inside running application - Implemented two missing multiplayer related steam achievements GENERAL - Drastically reduced delay when opening campaign/pause/load/save/replay menus when the player has a lot of savegames/replays - Added a note revealing the final digit of the combination lock in Everlight in case you don't want to guess it - Localization update: fixed missing translations and translation errors, lots of minor improvements BALANCING - Campaign: The Eye 1 balancing changes regarding encounters and combat

Changelog

17th January 2018 FEATURES - You can now manage the equipment and abilities of ALL your heroes while in Mulandir and on the World Map (if you are loading an existing savegame in the Nexus, you may need to exit to Mulandir once in order for the party management to be unlocked) BUG FIXES - Fixed an issue that would prevent a chest in Everlight: Slaugtherhouse from being opened - Fixed inspection texts on locked chests not being displayed - Fixed several artefact-related issues on various maps - Fixed possible crash in mp lobby - Fixed no auto-saves being created in campaign coop - Fixed workers not moving in some older savegames - Fixed carriages looking in wrong direction when leaving sector centers - Fixed XP distribution and loot drops for sacrificed creatures - Fixed a potential issue that would cause players to not be able to leave the Scorching Desert: Oasis - Fixed the Quest 'Holding a Grudge' at Farlorn's hope - Fixed an inaccessible room at the Greykeep Barracks - Fixed an issue in Liannon that caused the Heroparty being stuck after a dialogue - Fixed an issue where you could not talk to Silverhand on Old-Haalayash - Fixed a questline issue at The Eye - Fixed '47 Blemishes' Side Quest - Fixed reinforcements being hostile on The Golden Road - Fixed steam join/invite inside running application - Implemented two missing multiplayer related steam achievements GENERAL - Drastically reduced delay when opening campaign/pause/load/save/replay menus when the player has a lot of savegames/replays - Added a note revealing the final digit of the combination lock in Everlight in case you don't want to guess it - Localization update: fixed missing translations and translation errors, lots of minor improvements BALANCING - Campaign: The Eye 1 balancing changes regarding encounters and combat

Source

Steam News / 17 January 2018

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