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Steam News15 December 20178y ago

SpellForce 3 Update 1.14 - Bugfix & Balancing Updates

Changelog 15th December 2017 GENERAL - A certain trader will now appear in Everlight after he has been rescued - When not siding with hunters in "Legacy of Destruction", player will now be able to attack them - Enabled

Full notes

Full SpellForce 3 Reforced update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedChangelog 15th December 2017 GENERAL - A certain trader will now appear in Everlight after he has been rescued - When not siding with hunters in "Legacy of Destruction", player will now be able to attack them - Enabled "Form Squad" button BUG FIXES - Fixed another Undergast dialogue issue (The World Within) - Fixed active hero abilities resetting after loading a game - Fixed hero stats sometimes not updating correctly on item swap - Fixed unreachable chests on Mulandir & The Golden Road - Fixed hide helmets option not working for companions in some cases - Fixed weapon "Firewielder's Legacy" damage not scaling correctly - Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue - Fixed several potential issues in dialogues which could break if the player had the wrong party members - Fixed an issue that did not move player out of the RTS in the foot of barga gor map - Fixed some missing quest markers - Fixed potential dialogue issues in Farlorn's Hope - Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade BALANCING - Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced - Campaign: Increased health of late game creeps - Campaign: Reduced cast time of Undead Tormented Mage

SpellForce 3 Reforced changes

changedChangelog 15th December 2017 GENERAL - A certain trader will now appear in Everlight after he has been rescued - When not siding with hunters in "Legacy of Destruction", player will now be able to attack them - Enabled "Form Squad" button BUG FIXES - Fixed another Undergast dialogue issue (The World Within) - Fixed active hero abilities resetting after loading a game - Fixed hero stats sometimes not updating correctly on item swap - Fixed unreachable chests on Mulandir & The Golden Road - Fixed hide helmets option not working for companions in some cases - Fixed weapon "Firewielder's Legacy" damage not scaling correctly - Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue - Fixed several potential issues in dialogues which could break if the player had the wrong party members - Fixed an issue that did not move player out of the RTS in the foot of barga gor map - Fixed some missing quest markers - Fixed potential dialogue issues in Farlorn's Hope - Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade BALANCING - Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced - Campaign: Increased health of late game creeps - Campaign: Reduced cast time of Undead Tormented Mage

Changelog 15th December 2017 GENERAL - A certain trader will now appear in Everlight after he has been rescued - When not siding with hunters in "Legacy of Destruction", player will now be able to attack them - Enabled "Form Squad" button BUG FIXES - Fixed another Undergast dialogue issue (The World Within) - Fixed active hero abilities resetting after loading a game - Fixed hero stats sometimes not updating correctly on item swap - Fixed unreachable chests on Mulandir & The Golden Road - Fixed hide helmets option not working for companions in some cases - Fixed weapon "Firewielder's Legacy" damage not scaling correctly - Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue - Fixed several potential issues in dialogues which could break if the player had the wrong party members - Fixed an issue that did not move player out of the RTS in the foot of barga gor map - Fixed some missing quest markers - Fixed potential dialogue issues in Farlorn's Hope - Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade BALANCING - Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced - Campaign: Increased health of late game creeps - Campaign: Reduced cast time of Undead Tormented Mage

Source

Steam News / 15 December 2017

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