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Steam News16 May 201412y ago

Patch #1 Released

SpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408 ++Please note that you have to restart the map in which you have problems.++ Changelog: ========================= Legend "+": Added feature or improvement.

Full notes

Full SpellForce 2 - Demons of the Past update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedSpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408 ++Please note that you have to restart the map in which you have problems.++ Changelog: ========================= Legend "+": Added feature or improvement. "-": Bug fix, change or removal. ========================= - small color and contrast adjustments - fix high cpu usage if game is minimized / LAN connection lost - slightly increased fog of war (FOW) radius - fix female head on male body - fix client avatar will not be saved in LAN mode - fix issue when player login twice with the same account and a host is runnig - add host time out after 20min if host did not start the match (INet only) - remove tutorial button from credits menu - Several small fixes General - Credits do not finish - New Spells: Removed the necessity to use a light weapon, so that they can be used with any weapon available (even for mages) Westguard + (added new main quest) It is no longer possible to play on without the first hero joining. - If the Lich dies for the first time and cannot come back because the buildings are already destroyed, the boss-button does not disappear correctly (was solved by saving and loading game) - Act “Save Westguard” is now removed from active questbook Stepping Stones + Zerbo’s Island: Now it will be easier to get through the town. We removed the fog of war on all levels of difficulty except very hard. - fixed a problem with the orc buildings in the Ninth Trial (Zarach’s Island) Realm of the Gods - The Crystal that starts the Twiddle-questarc is very difficult to find - Zarach, who should be the one blessing an amulet for Nightsong, is not available on the map. (Blessed World) Citadel - Lenya-flowers aren’t collectible - First lever has “no string” as description/name - Ice Gargoyles in the Dracon camp aren’t attacking any enemies (i.e. are letting themselves being killed). + The demons still manage to destroy most of the bases of the Archon and Sinistrim. Note: We placed defensive-towers within their camps. - The remaining leader retains his/her exclamation mark after giving the portal-key to the player – and when talked to, the dialogue is the same as before Steelcoast - Second seal can be found before Sariel, Ayro and Shae arrive, thus blocking the progress - Sariels Avatar in the fight within her mind is called “Großen Wolfes” (as in “Geist des Großen Wolfes” or in English “Spirit of the Great Wolf”) - Somewhere near the destroyed towers there should be the pieces of armour of the Ravages killed when the soulcarrier battled Malacay in Steelcoast. It was not to be found. Shadow Realm - fixed the whole Nightsong-Quest Icewastes of Shalibar - No frozen fish can be found (Frozen World) - It is possible to leave the Icewastes without activating the Journeystone. This makes it impossible to return there. Fix: Automatically activate the Journeystone with the initial cutscene. - Outcries about the Giant Wolf only start when the player is standing right in front of him. - The Giant Wolf (in German) has the description and name “no string”. - Respawn of Wolves should stop (storywise) after the Giant wolf is killed - Icegargoyles aren’t attacking any enemies - useless. + The rainbow-golem and/or the crystal guardians are now a real challenge on very hard. - It is possible from certain angles, to send flying

SpellForce 2 - Demons of the Past changes

fixedSpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408 ++Please note that you have to restart the map in which you have problems.++ Changelog: ========================= Legend "+": Added feature or improvement. "-": Bug fix, change or removal. ========================= - small color and contrast adjustments - fix high cpu usage if game is minimized / LAN connection lost - slightly increased fog of war (FOW) radius - fix female head on male body - fix client avatar will not be saved in LAN mode - fix issue when player login twice with the same account and a host is runnig - add host time out after 20min if host did not start the match (INet only) - remove tutorial button from credits menu - Several small fixes General - Credits do not finish - New Spells: Removed the necessity to use a light weapon, so that they can be used with any weapon available (even for mages) Westguard + (added new main quest) It is no longer possible to play on without the first hero joining. - If the Lich dies for the first time and cannot come back because the buildings are already destroyed, the boss-button does not disappear correctly (was solved by saving and loading game) - Act “Save Westguard” is now removed from active questbook Stepping Stones + Zerbo’s Island: Now it will be easier to get through the town. We removed the fog of war on all levels of difficulty except very hard. - fixed a problem with the orc buildings in the Ninth Trial (Zarach’s Island) Realm of the Gods - The Crystal that starts the Twiddle-questarc is very difficult to find - Zarach, who should be the one blessing an amulet for Nightsong, is not available on the map. (Blessed World) Citadel - Lenya-flowers aren’t collectible - First lever has “no string” as description/name - Ice Gargoyles in the Dracon camp aren’t attacking any enemies (i.e. are letting themselves being killed). + The demons still manage to destroy most of the bases of the Archon and Sinistrim. Note: We placed defensive-towers within their camps. - The remaining leader retains his/her exclamation mark after giving the portal-key to the player – and when talked to, the dialogue is the same as before Steelcoast - Second seal can be found before Sariel, Ayro and Shae arrive, thus blocking the progress - Sariels Avatar in the fight within her mind is called “Großen Wolfes” (as in “Geist des Großen Wolfes” or in English “Spirit of the Great Wolf”) - Somewhere near the destroyed towers there should be the pieces of armour of the Ravages killed when the soulcarrier battled Malacay in Steelcoast. It was not to be found. Shadow Realm - fixed the whole Nightsong-Quest Icewastes of Shalibar - No frozen fish can be found (Frozen World) - It is possible to leave the Icewastes without activating the Journeystone. This makes it impossible to return there. Fix: Automatically activate the Journeystone with the initial cutscene. - Outcries about the Giant Wolf only start when the player is standing right in front of him. - The Giant Wolf (in German) has the description and name “no string”. - Respawn of Wolves should stop (storywise) after the Giant wolf is killed - Icegargoyles aren’t attacking any enemies - useless. + The rainbow-golem and/or the crystal guardians are now a real challenge on very hard. - It is possible from certain angles, to send flying

SpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408 ++Please note that you have to restart the map in which you have problems.++ Changelog: ========================= Legend "+": Added feature or improvement. "-": Bug fix, change or removal. ========================= - small color and contrast adjustments - fix high cpu usage if game is minimized / LAN connection lost - slightly increased fog of war (FOW) radius - fix female head on male body - fix client avatar will not be saved in LAN mode - fix issue when player login twice with the same account and a host is runnig - add host time out after 20min if host did not start the match (INet only) - remove tutorial button from credits menu - Several small fixes General - Credits do not finish - New Spells: Removed the necessity to use a light weapon, so that they can be used with any weapon available (even for mages) Westguard + (added new main quest) It is no longer possible to play on without the first hero joining. - If the Lich dies for the first time and cannot come back because the buildings are already destroyed, the boss-button does not disappear correctly (was solved by saving and loading game) - Act “Save Westguard” is now removed from active questbook Stepping Stones + Zerbo’s Island: Now it will be easier to get through the town. We removed the fog of war on all levels of difficulty except very hard. - fixed a problem with the orc buildings in the Ninth Trial (Zarach’s Island) Realm of the Gods - The Crystal that starts the Twiddle-questarc is very difficult to find - Zarach, who should be the one blessing an amulet for Nightsong, is not available on the map. (Blessed World) Citadel - Lenya-flowers aren’t collectible - First lever has “no string” as description/name - Ice Gargoyles in the Dracon camp aren’t attacking any enemies (i.e. are letting themselves being killed). + The demons still manage to destroy most of the bases of the Archon and Sinistrim.

Note

We placed defensive-towers within their camps. - The remaining leader retains his/her exclamation mark after giving the portal-key to the player – and when talked to, the dialogue is the same as before Steelcoast - Second seal can be found before Sariel, Ayro and Shae arrive, thus blocking the progress - Sariels Avatar in the fight within her mind is called “Großen Wolfes” (as in “Geist des Großen Wolfes” or in English “Spirit of the Great Wolf”) - Somewhere near the destroyed towers there should be the pieces of armour of the Ravages killed when the soulcarrier battled Malacay in Steelcoast. It was not to be found. Shadow Realm - fixed the whole Nightsong-Quest Icewastes of Shalibar - No frozen fish can be found (Frozen World) - It is possible to leave the Icewastes without activating the Journeystone. This makes it impossible to return there.

Fix

Automatically activate the Journeystone with the initial cutscene. - Outcries about the Giant Wolf only start when the player is standing right in front of him. - The Giant Wolf (in German) has the description and name “no string”. - Respawn of Wolves should stop (storywise) after the Giant wolf is killed - Icegargoyles aren’t attacking any enemies - useless. + The rainbow-golem and/or the crystal guardians are now a real challenge on very hard. - It is possible from certain angles, to send flying

Source

Steam News / 16 May 2014

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