HomeGamesUpdatesPricingMethodology
Steam News6 May 20261mo ago

Version 1.001

Gameplay Updates Players already owning a Fox or Badger rune when starting the Runic Secrets quest will receive the other rune Performance Optimized The Carved Path building Improved menu animation speed Bug Fixes Adjus

Full notes

Full Spellfarers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes1 addition6 changes1 removal
  • Gameplay
  • Performance
  • Fixes
  • Balance
  • UI and audio
  • Store
changedGameplay UpdatesPlayers already owning a Fox or Badger rune when starting the Runic Secrets quest will receive the other rune
changedPerformanceOptimized The Carved Path building
changedPerformanceImproved menu animation speed
changedBug FixesAdjusted Fox Familiar material to reduce red lighting
fixedBug FixesFixed bug where nameplate would show in the wrong position when an avatar was sitting or laying down
fixedBug FixesFavour will not display on a quest complete notification if favour is maxed

Gameplay Updates

  • Players already owning a Fox or Badger rune when starting the Runic Secrets quest will receive the other rune

Performance

  • Optimized The Carved Path building

  • Improved menu animation speed

Bug Fixes

  • Adjusted Fox Familiar material to reduce red lighting

  • Fixed bug where nameplate would show in the wrong position when an avatar was sitting or laying down

  • Favour will not display on a quest complete notification if favour is maxed

  • Fixed idle animations in Flynt Regrowth 1 cutscene

  • Fixes for chat in controller mode

  • Fixed bug where avatar would stand up if chatting while laying down in bed

  • Fixed an issue with the building glass "lighting" not changing with the time of day

  • Collision height increased for farm crate and sawhorse props

  • Fixed rune pieces being active when they should not bed

  • Fixed an issue with the Fox and Badger rune becoming available before the associated quest

  • Letters will no longer duplicate when placing onto the quick items bar while having more then 1 letter in your inventory

  • Fixed animation bugs where NPCs would get stuck with a certain facial expression, stuck with their arms frozen, etc.

  • Player profile widget will now have the invite cooldown timer be specific to each player instead of carry over between players

  • Fixed overlap of title and badge in nameplate

  • Fixed a lighting issue with the Sleepy Sailor Bait Shop

  • Fixed an issue where the tomato support frame would become black in shadow

  • Fixed wrong loading screen tip when starting the game for the first time

  • Added a safeguard to prevent instances of getting stuck when dialogue panels do not close properly

Source

Steam News / 6 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.