Full notes
Full Spellfarers update
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What changed
- UI and audio
- Gameplay
- Performance
- Maps
- Fixes
Gameplay Updates
Updated the sound that plays when quitting fishing without catching a fish
Added screenshake effect to well-timed mining hits
Caught fish will now land closer to shore (useful if the player's backpack is full)
Visual Updates
Rain visuals updated
Updates to seasonal set dressing
Sovann's Couture building updated to prevent rain inside ground floor
Guardhouse LOD fade adjustment
Performance
- Performance optimizationsreduced garbage collection
Bug Fixes
Fixed Summer and Spring Portals being mislabeled on the map
Color wheel no longer has a mouse position offset causing the color selection highlight to become inaccurate
Fixed keyboard selection being offset from the center top column if mouse interaction happened before keyboard use
Centered Profession label on Codex portraits so that it remains centered with other languages
Fixed missing term for recipes that take only Oak or Pine lumber
Fishing Tutorial now respects Use Tool key rebinding
Fixed issue of being able to log into the game before the login UI has loaded
Fixed Avatar facing wrong direction when interacting with chests
Waterfall mist FX reactivated
Fixed remote player avatars facing the wrong direction when interacting with chests
Source
Changelog.gg summarizes and formats this update. How we read updates.
