In this update4
Full notes
Full Spellfarers update
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What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Store
Spellfarers changes
Gameplay Updates
Updated the Help Menu to remove unnecessary pages and separated the Systems and Professions page sections for better readability
Selecting a quest with mouse on the noticeboard menu no longer accepts the quest (in order to support multiple quests at once where needed)
Tracked recipes are now cleared when the current recipe is crafted or the tracked spell is cast
Water Troughs in coops and barns will now display a fill meter when Tile Mode is on
Minor dialog updates
Performance
Guardhouse building optimization
Visual Updates
Added impact shake effects when chopping trees. Well-timed hits have a more pronounced effect.
Collecting journal pages no longer plays the regular forage item particle effect/sound
Bug Fixes
Fixed NPC tree chopping sound effects not playing
Fixed a Quest Tracker visual issue when Meet the Neighbors is active
Fixed kitchen counters not orienting properly when placing them in an L-shape
Escape/Menu button will make the player stand instead of opening the menu while seated or lying down
Fixed Bucket disappearing too early in the douse fire animation and having incorrect sizing
Fixed picking up fence posts while holding an item leaving behind connector pieces
Fixed an issue where rain would replace snow in January
Fixed being able to purchase more livestock than the barn or coop has space for
Crafting UI will now show the number of water uses rather than the number of Water Buckets
Source
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