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Steam News17 April 20262mo ago

SpellCarved 1.1.0

SpellCarved 1.1.0 I’m excited to share SpellCarved v1.1.0! I want to thank everyone who reached out with suggestions and bug reports, your feedback has been incredibly helpful.

In this update5

Full notes

Full SpellCarved update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions2 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Compatibility
fixedBug FixesFixed an issue where the Dash CDR power-up was incorrectly applying to Chronoshift instead of dash cooldown.
changedBug FixesImproved enemy pathing to reduce cases where enemies get stuck.
fixedBug FixesFixed a bug where Dash Damage was not properly applying its fatal blow.
changedBug FixesOptimized the audio system for better performance on lower-end PCs.
addedBoss BattlesIntroduced a new boss wave mechanic.
addedAchievementsAdded new Steam achievements.

SpellCarved changes

fixedFixed an issue where the Dash CDR power-up was incorrectly applying to Chronoshift instead of dash cooldown.
changedImproved enemy pathing to reduce cases where enemies get stuck.
fixedFixed a bug where Dash Damage was not properly applying its fatal blow.
changedOptimized the audio system for better performance on lower-end PCs.
addedIntroduced a new boss wave mechanic.

SpellCarved 1.1.0

I’m excited to share SpellCarved v1.1.0! I want to thank everyone who reached out with suggestions and bug reports, your feedback has been incredibly helpful.

Without further ado, here are the patch notes:

Bug Fixes

  • Fixed an issue where the Dash CDR power-up was incorrectly applying to Chronoshift instead of dash cooldown.

  • Improved enemy pathing to reduce cases where enemies get stuck.

  • Fixed a bug where Dash Damage was not properly applying its fatal blow.

  • Optimized the audio system for better performance on lower-end PCs.

Boss Battles

  • Introduced a new boss wave mechanic.

  • The first boss, Headcase, now appears on every 10th wave. More bosses are planned for future updates.

Achievements

  • Added new Steam achievements.

Accessibility

  • Added controller support (thanks to Awaranoid!).

Roadmap

More content is on the way, including additional power-ups, abilities, and potentially a new enemy type. As I gather feedback on the boss system, I plan to expand it with a full roster of bosses.

Thanks for taking the time to read these patch notes. If you have suggestions or run into any bugs, feel free to reach out via the community hub.

— Spooked

Source

Steam News / 17 April 2026

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