In this update4
Full notes
Full Spellbook Demonslayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Events
- Gameplay
- UI and audio
- Fixes
Spellbook Demonslayers changes
July 12 Update
Charms
Charm chests now let you choose between 2 charms, instead of giving you a random one.
Charms now drop more often, and the drop rate difference between the 3 maps is now less severe.
Gamble Changes
Gambling at the Smuggler Shrine no longer gives a chance to gain Astral Flowers. It now always drops a random kind of reward, and between 7 and 13 recovery orbs. It no longer costs Astral Flowers.
Possible Rewards:
Upgrade Chest
Demon Chest
Charm Chest
7 Flower Chest
Spawn this wave's Elites again (Drops items, works with +Elite Amount)
The "Illegal Spell Multiplier +15%" effect of Sly's Smuggle passive has been changed to "The Smuggler's Gamble option is replaced with the option to gain Illegal Spell Multiplier +30%." (still drops resource orbs as well)
Corrupted Shrines
There are now 5 different types of Corrupted Shrines:
Spell Slinger: Fires projectiles at the player.
Chilling: Reduces how fast you can move (does not affect actual stats).
- Recovery JammerReduced HP / Shield / Mana Recovery (does not affect actual stats).
Horde: Greatly increases Demon Spawn Rate.
Ambush: All demons spawn from spawn warnings.
Other Changes and Fixes
The default dash distance on enemies has been reduced by 20%.
Hellhound's Stasis effect is now +77% Move Speed instead of +77% Move Speed Multiplier.
Reduced the player's maximum controllable movement speed (does not affect stats)
Fixed an issue where some descriptions that were displaying localization tags instead of text.
Fixed an issue where Bounty Hunter's mutation was showing the description of Acrobatics' mutation.
Added a keyword tooltip for Dodge.
https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/
Source
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