Full notes
Full Spell Cast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3
Additions
Volume sliders added to settings
Fullscreen Modes added
Changes
Tick Rate increased 30 to 60
Extra HP is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
Extra Energy is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
Dash Ghost is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
Dash Speed is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
Revive Reducer is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
Hunter is now free
Dark Mage price is 25
Archer price is 50
Knight price is 100
Experience amount increased 10 to 15
Poison attack delay decreased 2 to 1.5 seconds
Fixes
Fixed a bug where our invisibility would break if we pause the game while invisible
On start the game sound blast bug fixed
When game is paused in online game enemies not stopping bug fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
