Full notes
Full SpeedRunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
SpeedRunners changes
SpeedRunners is one of those games anyone can pick up at a convention or party. Every now and then though there's this one guy at these events that starts to kick everyone's butt. It's probably because he knows the basic strats of the game. Good thing I'm here to share these with you. If you're a novice player, or someone considering buying SpeedRunners (it's in Early Access until April 19th!), you might find these tips useful. Let's start with the basics and work our way up. Before I get to items, I assume you understand how SpeedRunners work -- 4 players spawn in a map, and the camera follows the players in front. If you fall off-screen, you lose. "Press a to jump and figure it out" is usually good enough of an explanation. One important thing to understand is momentum and how to get it. A very simple example is the gif below.
Getting Momentum With Slopes
Both players jump down
Both players hit a diagonal slope
The slope transfers their downwards momentum into sideways momentum. That's why they have that fancy trail.
Let's Talk About Items!
Items are what makes SpeedRunners the friendship-destroying game many people love. I'm going to use GIFs to illustrate proper use of items. Note that these are basic tactics just to help new players understand what's happening.
The Crate
The crate might seem like a useless object as it's easy to jump over, but pro level SpeedRunners players had decisive matches because of it.
Use it to dodge golden hooks
Place it in spots where players have to slide, that'll slow the others down or force them to burn items
Place them where upwards ladders end - that forces players to awkwardly jump over, costing valuable momentum
The Golden Hook
The Golden Hook is probably the most iconic and friendship ruining weapon. There's more to it though as we've seen from high level play.
It's easy to dodge over long distances by sliding
Most efficient against other noobs or close-range against experienced players
Having it in your inventory limits experienced opponents' actions
Let me talk about that last point for a second. When you have the Golden Hook you're playing a mind game with the people in front of you. Most people will anxiously slide all over the place, anticipating the hook -- while others will keep onto items like the Crate in order to dodge. The best players in the world use the hook to break opponents' super-speed which is also very effective. Remember that you also take your opponents' momentum when grappling them.
The Rocket
The Rocket is a slow but effective weapon. It will slowly lock onto a target and follow it... if there's open space. Otherwise it can be used efficiently in tunnels when you need to stun the 3 players in front of you.
Effective in close-quarter situations
Slow in open spaces
Great stun if it hits
The Freezeray
The Freezeray was added as a more direct item that can freeze multiple enemies. The core feature is that it goes through walls and can be used with great efficiency during varying vertical paths.
Has a build-up
Fires through walls
Freezes your enemies for a couple of seconds
If
Source
Changelog.gg summarizes and formats this update. How we read updates.
