Full notes
Full SpeedRunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Maps
- Fixes
SpeedRunners changes
- Officemap
#teamFalcon has been steadily losing in King of Speed. They called upon the spirits for help, and now 2 new characters are enlisting to help! Meet Salem and SkullDuggery! They are part of the main character roster and are available to everyone in tonight's update!
Salem
SkullDuggery
Gameplay video: https://www.youtube.com/watch?v=vEX7v8Njhls&list=UUHLuN_JL66bD8fdJWmQ-gNw I wonder what else is in store in the Halloween update??? I hope hotdogs.
Livestream tomorrow @ 4PM CET! I will wear a dumb costume!
We'll be livestreaming from the office and spoiling everything in the works tomorrow at 4PM CET on http://twitch.tv/tinybuild
Update log:
Added two new characters, Salem and SkullDuggery. They are part of #teamFalcon
simplified checkpoint system by getting rid of the need for most 'helper' checkpoints. For example, this was warehouse before: and this is after: (this should not break any existing custom maps)
potential fix for invisible players
hotdog
potential fix for huge position desync issues
potential fix for dodge issues
creepy crawlies
fixed some superchat issues
found super disturbing fanart on deviant, very NSFW and can't link to it
created a multiplayer issues feedback thread , use it to share your most pressing issues
more detailed loading texts
started watching The Flash, everyone thinks it's stupid except me :( convinced that writers of that show play SpeedRunners
Together with Gert-Jan trying to convince MatthijsV (our 3d animator) that The Strain is a good show. Making progress.
Discussing how to build up the world/lore more, bounced around the idea of a TV Show. Wish we could film it. Leaning towards comic books.
Source
Changelog.gg summarizes and formats this update. How we read updates.
