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Steam News1 October 201411y ago

R31 fully live, now with graphics options and bahhh

Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh.

Full notes

Full SpeedRunners update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Server
  • Workshop
  • Fixes
changedTechnically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh. Full update log:
addedFireballs can now be thrown when walking up on slopes.
addedFireballs now have a slightly lower collision box.
addedAdded a 'wrong way' indicator.
addedAdded a 'no item' game option.
changedNetwork rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.

SpeedRunners changes

changedTechnically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh. Full update log:
addedFireballs can now be thrown when walking up on slopes.
addedFireballs now have a slightly lower collision box.
addedAdded a 'wrong way' indicator.
addedAdded a 'no item' game option.

Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh. Full update log:

  • The prototype level is now the Zoo level.

  • Small level updates, details here: https://www.youtube.com/watch?v=TyJv0LyxvWo

  • Updates on Buckshot's, 招き猫 and Gil's animation.

  • Fireballs can now be thrown when walking up on slopes.

  • Fireballs are now moving at the same speed no matter which direction you throw them.

  • Fireballs now have a slightly lower collision box.

  • DoubleJumping after a superboost doesn't make you lose your speed anymore.

  • Added a 'wrong way' indicator.

  • Added a 'no item' game option.

  • Network rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.

  • Fix: the jittery motion during swinging for some players.

  • Fix: laser sliding.

  • There are graphics options in the options menu now (note: resolution, vsync or windowed settings the steam game launch options overrule the graphics options in the options menu. This may be a good time to remove the graphics options from the steam game launch options.)

  • The last item on the workshop levels list can now be selected.

  • AI volumes are now triggerable.

  • Many updates on the level editor.

  • Many smaller updates and fixes.

  • Up to 1 goat per match

  • Controls can now be changed during the game.

  • Fixed the swing knockback glitch.

  • Fixed checkpoints in some levels.

Source

Steam News / 1 October 2014

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