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Steam News14 February 201412y ago

A Day In Hothead's Life, GDC, Level Editor

Thanks everyone for participating in the private level editor beta! We've got plenty of feedback. Now it's a question of time to integrate with the Steam Workshop.

Full notes

Full SpeedRunners update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedThanks everyone for participating in the private level editor beta! We've got plenty of feedback. Now it's a question of time to integrate with the Steam Workshop. As promised, we're sharing the full Hothead comic :) Also, Have a Speedy Valentines! Imgur album for Hothead's comic Amongst other things, we'll be showcasing SpeedRunners at GDC! Our booth is located next to the IGF Pavilion. We made a super accurate Unity Simulation of the booth's location. This week we've showcased the game at Casual Connect Amsterdam, and Casper & Gert-Jan came up with a super neat feature. In the showcase version you can take over control of bots, and give it back to players. This way the game doesn't stop when someone decides he's had enough of speed and running. If you missed Tom & Casper's video on how the level editor works, it's definitely worth checking out -- http://www.youtube.com/watch?v=2jlXPbVMpvM

SpeedRunners changes

changedThanks everyone for participating in the private level editor beta! We've got plenty of feedback. Now it's a question of time to integrate with the Steam Workshop. As promised, we're sharing the full Hothead comic :) Also, Have a Speedy Valentines! Imgur album for Hothead's comic Amongst other things, we'll be showcasing SpeedRunners at GDC! Our booth is located next to the IGF Pavilion. We made a super accurate Unity Simulation of the booth's location. This week we've showcased the game at Casual Connect Amsterdam, and Casper & Gert-Jan came up with a super neat feature. In the showcase version you can take over control of bots, and give it back to players. This way the game doesn't stop when someone decides he's had enough of speed and running. If you missed Tom & Casper's video on how the level editor works, it's definitely worth checking out -- http://www.youtube.com/watch?v=2jlXPbVMpvM

Thanks everyone for participating in the private level editor beta! We've got plenty of feedback. Now it's a question of time to integrate with the Steam Workshop. As promised, we're sharing the full Hothead comic :) Also, Have a Speedy Valentines! Imgur album for Hothead's comic Amongst other things, we'll be showcasing SpeedRunners at GDC! Our booth is located next to the IGF Pavilion. We made a super accurate Unity Simulation of the booth's location. This week we've showcased the game at Casual Connect Amsterdam, and Casper & Gert-Jan came up with a super neat feature. In the showcase version you can take over control of bots, and give it back to players. This way the game doesn't stop when someone decides he's had enough of speed and running. If you missed Tom & Casper's video on how the level editor works, it's definitely worth checking out -- http://www.youtube.com/watch?v=2jlXPbVMpvM

Source

Steam News / 14 February 2014

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