What changed
0 fixes1 addition0 changes0 removals
addedWe recently discovered that foosball is fun, so most of the days are now spent screaming at each other playing foosball, then cursing while playing SpeedRunners, and wrapped up with several hours of really bad jokes about speed, and running. We're slowly building up an archive of recorded playsessions which are... in need of editing. I'll get to that. Soon. Here's what we've added in the latest release: - added a new character (welcome Moonraker!) - added a new level (in Prototype for now) - tweaked movement - new lead detection system - achievements (yay) - bug fixes Moonraker is the first female character. She fits really well into the SpeedRunners universe. She's probably the most well-defined character in our loading screen tips & tricks. The new level is based around this weird idea Casper had a few weeks back. It's a prototype level where you have a "perfect path". A path where if you do it right, you are constantly going SUPER fast. The map is also very friendly for new players, so on difficulty scale it's easier than Powerplant. Please give us your feedback on the new map in the official forum thread Other additions include a new lead detection system, random bug fixes, and Steam Achievements. What do you think of Moonraker?
SpeedRunners changes
addedWe recently discovered that foosball is fun, so most of the days are now spent screaming at each other playing foosball, then cursing while playing SpeedRunners, and wrapped up with several hours of really bad jokes about speed, and running. We're slowly building up an archive of recorded playsessions which are... in need of editing. I'll get to that. Soon. Here's what we've added in the latest release: - added a new character (welcome Moonraker!) - added a new level (in Prototype for now) - tweaked movement - new lead detection system - achievements (yay) - bug fixes Moonraker is the first female character. She fits really well into the SpeedRunners universe. She's probably the most well-defined character in our loading screen tips & tricks. The new level is based around this weird idea Casper had a few weeks back. It's a prototype level where you have a "perfect path". A path where if you do it right, you are constantly going SUPER fast. The map is also very friendly for new players, so on difficulty scale it's easier than Powerplant. Please give us your feedback on the new map in the official forum thread Other additions include a new lead detection system, random bug fixes, and Steam Achievements. What do you think of Moonraker?
We recently discovered that foosball is fun, so most of the days are now spent screaming at each other playing foosball, then cursing while playing SpeedRunners, and wrapped up with several hours of really bad jokes about speed, and running. We're slowly building up an archive of recorded playsessions which are... in need of editing. I'll get to that. Soon. Here's what we've added in the latest release: - added a new character (welcome Moonraker!) - added a new level (in Prototype for now) - tweaked movement - new lead detection system - achievements (yay) - bug fixes Moonraker is the first female character. She fits really well into the SpeedRunners universe. She's probably the most well-defined character in our loading screen tips & tricks. The new level is based around this weird idea Casper had a few weeks back. It's a prototype level where you have a "perfect path". A path where if you do it right, you are constantly going SUPER fast. The map is also very friendly for new players, so on difficulty scale it's easier than Powerplant. Please give us your feedback on the new map in the official forum thread Other additions include a new lead detection system, random bug fixes, and Steam Achievements. What do you think of Moonraker?