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Steam News6 May 20197y ago

Speedrun Ninja - Release + FAQ Notes!

Speedrun Ninja is live now featuring 3 different runs and leader boards plus achievements. At this moment there is one person who has already purchased the game. I have to tell you thanks!

Full notes

Full Speedrun Ninja update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Store
  • Gameplay
changedSpeedrun Ninja is live now featuring 3 different runs and leader boards plus achievements. At this moment there is one person who has already purchased the game. I have to tell you thanks! Thanks to be the first one on trusting and giving me a chance! I don't know who you are, but from now on I will name you Ichi ( 壱 ) <3 I got already some questions regarding the game and further development on Discord and Youtube. So here you have the answers to those FAQ:
addedQ: Will you add more runs in the future?
addedQ: Will you add a level editor / share?
addedA: Depends on how is the game received and the demand. Creating a level editor should be feasible, but there is no easy way for me to create a system to share those on the fly. Still one could save and share the files on the internet. Something that I could do then is add the most popular levels to new official game runs, and credit the authors.

Speedrun Ninja is live now featuring 3 different runs and leader boards plus achievements. At this moment there is one person who has already purchased the game. I have to tell you thanks! Thanks to be the first one on trusting and giving me a chance! I don't know who you are, but from now on I will name you Ichi () <3 I got already some questions regarding the game and further development on Discord and Youtube. So here you have the answers to those FAQ:

  • Q: Will you add more runs in the future?

  • A: Yes, I plan to make at least two more seasonal updates, Halloween will be definitely one of those!

  • Q: Will you add a level editor / share?

  • A: Depends on how is the game received and the demand. Creating a level editor should be feasible, but there is no easy way for me to create a system to share those on the fly. Still one could save and share the files on the internet. Something that I could do then is add the most popular levels to new official game runs, and credit the authors.

Source

Steam News / 6 May 2019

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