HomeGamesUpdatesPricingMethodology
Steam News10 October 20223y ago

Patch Notes, October 9th, 2022

Fixed missing textures from bridge asset in Cyber City Acts Removed enemies that would despawn in lower route in Cyber City Act 2 Fixed some environmental details in Serene Shrine Acts Could now view control inputs via

Full notes

Full Speedbreak Hyperdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes3 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
  • Maps
fixedFixed missing textures from bridge asset in Cyber City Acts
removedRemoved enemies that would despawn in lower route in Cyber City Act 2
fixedFixed some environmental details in Serene Shrine Acts
changedCould now view control inputs via settings menu
changedAdjusted jump hitbox to be lower than player hitbox to prevent issue of the player taking damage rather than defeating the enemy
addedAdded particle effects to jump hitbox to better indicate it is active
  • Fixed missing textures from bridge asset in Cyber City Acts

  • Removed enemies that would despawn in lower route in Cyber City Act 2

  • Fixed some environmental details in Serene Shrine Acts

  • Could now view control inputs via settings menu

  • Adjusted jump hitbox to be lower than player hitbox to prevent issue of the player taking damage rather than defeating the enemy

  • Added particle effects to jump hitbox to better indicate it is active

  • Jump hitbox should reliable activate when jumping and hit enemies when landing on them

  • Reduced the distance Syrus travelled when letting go of the controls (WASD/left stick)

  • Tutorial prompts for ramps and slopes now state boosting amplifies how high you'll jump or launch

  • Boost gauge is now layered on top of the boosting tutorial prompts

  • Removed sky particles from Cyber City Act 0 to keep consistent with other acts

  • Fixed rare issue where jump pads would not activate

  • Increased the collision/trigger box for enemies, crystal rings, checkpoints, and extension medals to improve contact

  • Adjustments to enemy positions in certain acts

  • Minor changes to parts of certain acts

  • Removed or adjusted placements of flags in Clockwork County stages due to the cloth physics being able to push Syrus slightly off path

  • Reduced the volume on certain blade attacks during Overseer boss fight

Source

Steam News / 10 October 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.