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Steam News21 September 20178y ago

Spectrum updated to Version 1.3!

Hey guys, We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.

Full notes

Full Spectrum update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys, We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.

What changed

2 fixes1 addition4 changes1 removal
  • Gameplay
  • Fixes
changedHey guys, We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.
fixedFixed an issue causing Dark Chapters to not be shown on Steam leaderboards.
removedRemoved mouse lock in-game.
fixedFixed a bug that caused the World Timer to show up unintentionally on World Select.
addedAdded missing colliders to various objects on some levels.
changedChanged some stuff under the hood to improve the way we handle saved files.

Spectrum changes

changedHey guys, We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.
fixedFixed an issue causing Dark Chapters to not be shown on Steam leaderboards.
removedRemoved mouse lock in-game.
fixedFixed a bug that caused the World Timer to show up unintentionally on World Select.
addedAdded missing colliders to various objects on some levels.
  • All Chapters have been renamed on the Steam leaderboards.

  • Fixed an issue causing Dark Chapters to not be shown on Steam leaderboards.

  • Minor bug fixes of some stuff we hadn't noticed was there since launch.

  • Removed mouse lock in-game.

  • Fixed a bug that caused the World Timer to show up unintentionally on World Select.

  • Added missing colliders to various objects on some levels.

  • Aligned some elements on video settings that were off by like a pixel but enough to cause some eye twitching.

  • Game music should not skip the current track that's playing if the game loses focus.

  • Changed some stuff under the hood to improve the way we handle saved files.

  • Centered the end game victory screen to satisfy our OCD needs.

  • Changed a bunch of stuff internally that helps out the port to other platforms.

  • Updated the credits (ran out of jokes for this one).

Thank you everyone for your comments and continuous support, we really appreciate it. The 3D Avenue team

Source

Steam News / 21 September 2017

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