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Steam News10 January 20215y ago

Spectrubes Infinity 1.2.1 Update

Hello everyone! It's been a long time since release of The Light Sword Team games.

Full notes

Full Spectrubes Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

3 fixes4 additions3 changes0 removals
  • Workshop
  • Gameplay
  • Fixes
  • Compatibility
changedIt's been a long time since release of The Light Sword Team games. Big Journey to Home has a decade of history, Spectrubes was created as an experiment, ported to Xbox One, and grew into big project Spectrubes Infinity with Steam Workshop support. I remember times of development and releases with great warmth, it was awesome! Thanks to everyone for bringing these games into the world and having you play them (though not as often as I'd like)! Thank you all those who helped with development and supported me! Thank you for your votes on Steam Greenlight when they were so important to release of games on Steam platform!
addedAs you know, Apple recently introduced their computers with own processor. I was greatly inspired by this and decided to port games to this wonderful platform. So, new updates are already coming out! Of course, apart from just porting I did some more innovations. Original Spectrubes game remained unchanged and hasn't been ported, but I made a little surprise for the owners of this game too!
fixedBug fix in classic design The game has no critical issues now, so only one bug with the classic design has been fixed. In the original Spectrubes game, a line of text was displayed in bottom of the main menu, but in Infinity it was disappeared somewhere. Now it's back where it was.
addedThanks to everyone who still plays games from The Light Sword Team! I might have something new to show soon, stay tuned! ;)
addedAdded support for Apple Silicon processors
addedSupport for Discord status was added

Spectrubes Infinity changes

changedIt's been a long time since release of The Light Sword Team games. Big Journey to Home has a decade of history, Spectrubes was created as an experiment, ported to Xbox One, and grew into big project Spectrubes Infinity with Steam Workshop support. I remember times of development and releases with great warmth, it was awesome! Thanks to everyone for bringing these games into the world and having you play them (though not as often as I'd like)! Thank you all those who helped with development and supported me! Thank you for your votes on Steam Greenlight when they were so important to release of games on Steam platform!
addedAs you know, Apple recently introduced their computers with own processor. I was greatly inspired by this and decided to port games to this wonderful platform. So, new updates are already coming out! Of course, apart from just porting I did some more innovations. Original Spectrubes game remained unchanged and hasn't been ported, but I made a little surprise for the owners of this game too!
fixedBug fix in classic design The game has no critical issues now, so only one bug with the classic design has been fixed. In the original Spectrubes game, a line of text was displayed in bottom of the main menu, but in Infinity it was disappeared somewhere. Now it's back where it was.
addedThanks to everyone who still plays games from The Light Sword Team! I might have something new to show soon, stay tuned! ;)
addedAdded support for Apple Silicon processors

It's been a long time since release of The Light Sword Team games. Big Journey to Home has a decade of history, Spectrubes was created as an experiment, ported to Xbox One, and grew into big project Spectrubes Infinity with Steam Workshop support. I remember times of development and releases with great warmth, it was awesome! Thanks to everyone for bringing these games into the world and having you play them (though not as often as I'd like)! Thank you all those who helped with development and supported me! Thank you for your votes on Steam Greenlight when they were so important to release of games on Steam platform!

As you know, Apple recently introduced their computers with own processor. I was greatly inspired by this and decided to port games to this wonderful platform. So, new updates are already coming out! Of course, apart from just porting I did some more innovations. Original Spectrubes game remained unchanged and hasn't been ported, but I made a little surprise for the owners of this game too!

Now directly to the Spectrubes Infinity update.

  1. Support for Apple Silicon processors The game now supports Apple Silicon processors on macOS! Hopefully, the game will run stably overall.

  2. Discord support The game now supports Discord. Now your friends can see what level you are in or maybe you create your own level at all! For technical reasons, functionality works only on Windows and macOS.

  3. Bug fix in classic design The game has no critical issues now, so only one bug with the classic design has been fixed. In the original Spectrubes game, a line of text was displayed in bottom of the main menu, but in Infinity it was disappeared somewhere. Now it's back where it was.

Thanks to everyone who still plays games from The Light Sword Team! I might have something new to show soon, stay tuned! ;)

Full list of changes:

  • Added support for Apple Silicon processors

  • Support for Discord status was added

  • Bug in classic design with main menu display was fixed

  • Running game on Steam for Linux was fixed

  • Team logo was updated

  • Game engine was updated

Yours, Silver Sword!

Source

Steam News / 10 January 2021

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