Update log
Full Spectral Protocol update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Performance
🧠 Patch Notes – August Update: Smarter AI & Bug Fixes
New Features:
Improved Enemy Awareness: Stone statues now accurately detect and register nearby players via trigger volumes. This ensures more reliable activation and pursuit behavior in multiplayer sessions.
- Universal AI UpdateAll enemy types using the shared logic have been updated to reflect the new detection system.
Fixes:
🛠️ Fixed an issue where some enemies failed to register overlapping players due to cast errors in the Level Blueprint.
🛠️ Optimized trigger communication between level scripts and AI Blueprints to prevent silent failures.
🛠️ Minor cleanup and performance improvements in enemy behavior scripts.
Dev Note: This update focuses on improving enemy responsiveness and reliability in co-op scenarios. Expect more polish and creepier AI behavior coming soon 👀
Source
