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Steam News3 October 20259mo ago

Great news, big update, so much power...

Hey everyone, first of all thank you all for trying the demo, and congratulations on your spectacular achievements in the contest which takes place in our Discord (neat prizes included).

Full notes

Full Spectacular Team: Assemble update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, first of all thank you all for trying the demo, and congratulations on your spectacular achievements in the contest which takes place in our Discord (neat prizes included).

What changed

4 fixes1 addition2 changes0 removals
  • Fixes
  • Events
  • Gameplay
  • UI and audio
fixedWe have made another update to the current demo, fixed and added some cool stuff, and are now ready to put it live for you all
fixedIron King was greedy, and gave us only...wait a minute, didn't we just..? Oh, yes, he was greedy on the other matter as well. Only one option in this random event worked, now it's all fixed
changedDespite being an absolute weapon of destruction, our Goose was afraid of being choked by her owner, which led to constant jiggling of her physics. We had a talk, and calmed her down and now physics should behave normally
addedIt's nice to have clothes as a Spectacular, but it's even better to have some deadly weapons! We added new node to the Heroes Path mode that allows you to farm various weapons
fixedIt's good to have various challenges on our Spectacular, but only if they work correctly. We fixed the Knocker challenge, and it should now count all your knockouts correctly
fixedSometimes grabbing with your spectacular fists could cause problems, not only to your foes, but also to the game itself. We corrected some mistakes regarding this matter

Spectacular Team: Assemble changes

fixedWe have made another update to the current demo, fixed and added some cool stuff, and are now ready to put it live for you all
fixedIron King was greedy, and gave us only...wait a minute, didn't we just..? Oh, yes, he was greedy on the other matter as well. Only one option in this random event worked, now it's all fixed
changedDespite being an absolute weapon of destruction, our Goose was afraid of being choked by her owner, which led to constant jiggling of her physics. We had a talk, and calmed her down and now physics should behave normally
addedIt's nice to have clothes as a Spectacular, but it's even better to have some deadly weapons! We added new node to the Heroes Path mode that allows you to farm various weapons
fixedIt's good to have various challenges on our Spectacular, but only if they work correctly. We fixed the Knocker challenge, and it should now count all your knockouts correctly

We have made another update to the current demo, fixed and added some cool stuff, and are now ready to put it live for you all

Here it is: Update v.0.1.2.3b

  • Alligators in the sewers were way too friendly sometimes, and while it's a good trait - we still decided to fix that and now they should jump on you and your foes despite their mood

  • Iron King was greedy, and gave us only two types of weapons, while we knew with our gut there were more he is having. Now he will gift you all pool of weapons available in demo

  • Iron King was greedy, and gave us only...wait a minute, didn't we just..? Oh, yes, he was greedy on the other matter as well. Only one option in this random event worked, now it's all fixed

  • Despite being an absolute weapon of destruction, our Goose was afraid of being choked by her owner, which led to constant jiggling of her physics. We had a talk, and calmed her down and now physics should behave normally

  • It's nice to have clothes as a Spectacular, but it's even better to have some deadly weapons! We added new node to the Heroes Path mode that allows you to farm various weapons

  • It's good to have various challenges on our Spectacular, but only if they work correctly. We fixed the Knocker challenge, and it should now count all your knockouts correctly

  • Some of our Spectacular players were way too powerful right from the beginning. They constantly overthrew defeated foes in the tutorial mission, so we made a little magnet in there to ease completing of that task

  • Sometimes grabbing with your spectacular fists could cause problems, not only to your foes, but also to the game itself. We corrected some mistakes regarding this matter

  • Lots of fixes in UI and other smaller stuff, which you may find boring, but are still important for us to make things work properly

Source

Steam News / 3 October 2025

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