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Steam News4 August 20205y ago

Update 1.01 Live Now

Hi everyone, Quick update today with some important bug fixes and optimisations. Visual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap Fixed an issue where a certain

Full notes

Full Specimen 13 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions4 changes1 removal
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
  • Maps
  • Server
changedVisual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap
fixedFixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening
fixedFixed a clipping issue at the Docks area
fixedSpecimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds
fixedFixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source
fixedFixed various mouse lock issues

Specimen 13 changes

changedVisual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap
fixedFixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening
fixedFixed a clipping issue at the Docks area
fixedSpecimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds
fixedFixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source

Hi everyone,

Quick update today with some important bug fixes and optimisations.

  • Visual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap

  • Fixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening

  • Fixed a clipping issue at the Docks area

  • Specimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds

  • Fixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source

  • Fixed various mouse lock issues

  • Fixed collisions on dead zombies & dogs

  • Fixed enemy animation stuttering on clients

  • Removed grass from places where it shouldn't be

  • Fixed the path to the bunker - it's not as bumpy!

  • Fixed an issue causing the road to float slightly above the terrain on a certain corner

  • Added first person running & idle animations for player equipment

  • Added new first person animations for the Specimen

  • Added new 3rd person animations for players when downed

Also! A server browser!

We heard the feedback - sometimes just having the option to invite your friends isn't enough and we totally get you. We're currently hard at work on implementing a server browser which should be making an appearance by the end of this week should all go to plan!

We really hope you're enjoying it so far!

Spire Interactive

Source

Steam News / 4 August 2020

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