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Steam News20 April 20206y ago

What's new in version 1.1.1

New weapon added: Gatling gun Add two new maps Add daily task system Optimize skin performance consumption and occlusion vision problems Multiplayer games display skin normally Join the new mode team battle Modify some

Full notes

Full Special Warfare - 特战之王 update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew weapon added: Gatling gun Add two new maps Add daily task system Optimize skin performance consumption and occlusion vision problems Multiplayer games display skin normally Join the new mode team battle Modify some bugs seen in various games Some modes of multiplayer games require level unlock Join Revenge Kill Kill prompt optimization effect Add a shotgun flamethrower to switch circles Weapon interface sometimes quits card owner problem The clarity of some maps has been improved Small map mechanism modification and bug fix Weapon accessories sight sight hidden Pistol can be used by adding accessories Aiming optimization Modify the weapon to switch weapons when changing guns Fixed the issue of picking up weapons when changing bombs Zombie Mode Spitfire Optimization Modify and adjust sound effects of some weapons Increased score panel for single player Adjustable number of single-player robots Robot AI efficiency optimization, A character model that restores 6 occupations for multiple people Partial map modification and adjustment Partial map air wall completion The number of zombie models increases and the higher the difficulty, the greater the number of zombies. Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization Multiplayer score panel added level display Some firearm attributes and price adjustments

Special Warfare - 特战之王 changes

fixedNew weapon added: Gatling gun Add two new maps Add daily task system Optimize skin performance consumption and occlusion vision problems Multiplayer games display skin normally Join the new mode team battle Modify some bugs seen in various games Some modes of multiplayer games require level unlock Join Revenge Kill Kill prompt optimization effect Add a shotgun flamethrower to switch circles Weapon interface sometimes quits card owner problem The clarity of some maps has been improved Small map mechanism modification and bug fix Weapon accessories sight sight hidden Pistol can be used by adding accessories Aiming optimization Modify the weapon to switch weapons when changing guns Fixed the issue of picking up weapons when changing bombs Zombie Mode Spitfire Optimization Modify and adjust sound effects of some weapons Increased score panel for single player Adjustable number of single-player robots Robot AI efficiency optimization, A character model that restores 6 occupations for multiple people Partial map modification and adjustment Partial map air wall completion The number of zombie models increases and the higher the difficulty, the greater the number of zombies. Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization Multiplayer score panel added level display Some firearm attributes and price adjustments

New weapon added: Gatling gun Add two new maps Add daily task system Optimize skin performance consumption and occlusion vision problems Multiplayer games display skin normally Join the new mode team battle Modify some bugs seen in various games Some modes of multiplayer games require level unlock Join Revenge Kill Kill prompt optimization effect Add a shotgun flamethrower to switch circles Weapon interface sometimes quits card owner problem The clarity of some maps has been improved Small map mechanism modification and bug fix Weapon accessories sight sight hidden Pistol can be used by adding accessories Aiming optimization Modify the weapon to switch weapons when changing guns Fixed the issue of picking up weapons when changing bombs Zombie Mode Spitfire Optimization Modify and adjust sound effects of some weapons Increased score panel for single player Adjustable number of single-player robots Robot AI efficiency optimization, A character model that restores 6 occupations for multiple people Partial map modification and adjustment Partial map air wall completion The number of zombie models increases and the higher the difficulty, the greater the number of zombies. Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization Multiplayer score panel added level display Some firearm attributes and price adjustments

Source

Steam News / 20 April 2020

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