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Steam News8 November 20205y ago

Ver.1.08

-Change the camera work -Added a simple display of the game progress to the "Pause Menu". -Added "CONJURER ( New Game + )" to the town of Domi. -Introduce the "Stun Gauge" in boss battles.

Full notes

Full Spartoi Meadow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Performance
addedChange the camera work -Added a simple display of the game progress to the "Pause Menu". -Added "CONJURER ( New Game + )" to the town of Domi.
changedadditional effect (1) MAX HP100% → 40%. (2) Drop a weapon when returning from a fainting. The gauge increase is not enhanced by level or equipment. It may be harder to stun them than to defeat them. -Additional 3 attack skills (Exclusive to the weapons that drop after you stun the boss.)
changed"Step" has the effect of blowing the enemy away (only at the moment of activation & does not affect the boss). -Slightly changed some enemy attack patterns and technique performance.

Spartoi Meadow changes

addedChange the camera work -Added a simple display of the game progress to the "Pause Menu". -Added "CONJURER ( New Game + )" to the town of Domi.
changedadditional effect (1) MAX HP100% → 40%. (2) Drop a weapon when returning from a fainting. The gauge increase is not enhanced by level or equipment. It may be harder to stun them than to defeat them. -Additional 3 attack skills (Exclusive to the weapons that drop after you stun the boss.)
changed"Step" has the effect of blowing the enemy away (only at the moment of activation & does not affect the boss). -Slightly changed some enemy attack patterns and technique performance.

-Change the camera work -Added a simple display of the game progress to the "Pause Menu". -Added "CONJURER ( New Game + )" to the town of Domi.

-Introduce the "Stun Gauge" in boss battles. When you attack, the gauge accumulates, and when it reaches its maximum, the enemy is stunned! But when you get hit, your gauge is almost reset!

additional effect (1) MAX HP100% → 40%. (2) Drop a weapon when returning from a fainting. The gauge increase is not enhanced by level or equipment. It may be harder to stun them than to defeat them. -Additional 3 attack skills (Exclusive to the weapons that drop after you stun the boss.)

-"Step" has the effect of blowing the enemy away (only at the moment of activation & does not affect the boss). -Slightly changed some enemy attack patterns and technique performance.

-"QUICK ATTACK" specification change Increase in time to complete the operation. Continuous activation is possible only once. Can be linked to "POWER ATTACK".

Source

Steam News / 8 November 2020

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