Full notes
Full Sparrow Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Balance
- Fixes
This build has more changes under the hood than meets the eye. We've tuned gameplay a tiny bit but the focus the last 2 weeks was on getting controller support working to prepare for SteamDeck support. It's still a bit rough but the full game is playable with controller now. Gameplay changes
Renamed Oversight to Dreaming
Make Applause aromatic
Better invincibility
New features
Enabled Steam Cloud
Added controller support
Added new music tracks
Better pause overlay management
Split attack into attack + damage taken, each with their own text popups
Tiles like Worldwide now show total damage dealt, not just remaining HP on the target
Change background when boss is awake
Tile text now updates correctly on language change
Bug fixes
- FixedWeaken could not be removed from an enemy that no longer existed
Fixed: Snipe crashed the game when only two tiles remained in the draw pile
Fixed: "Slot hog" was missing from the German dictionary
Fixed: Active modifiers lacked tooltips on the LoadingBlocker screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
