In this update5
Full notes
Full Sparky Rush: Purrils in Pawsville! update
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What changed
- Balance
- Security
- Gameplay
- Fixes
- UI and audio
Sparky Rush: Purrils in Pawsville! changes
Levels
Our team has made steady progress on the environments this month. The Royaltower level is finished and has entered the testing phase.
The Innerforest level is currently 85% complete. We also started the blocking phase for our second secret level, "??????????". Finally, we are working on the extension of the _Petsfarm level for the upcoming release version.
Enemies
We are currently running the final tests for both the Sentinel and the Operator enemies.
Furthermore, our programmers are working on the scripts for the Automatatwin boss fight.
Also, we began the implementation of the secret boss of the game - for now, the basic script of it is already completed.
Gameplay and Mechanics
We have initiated the first tests for the Sparky's third and final skill, a very important feature to progress in the game... Also, a new animation was added to Sparky where he drowns if you do not have unlocked the "Breath Rush" skill and changed the character expression in certain times of some dialogues (work still in progress).
Bugfixes
Community feedback is always valuable, and we dedicated time to resolve several bugs based on your reports. In combat, we fixed Sparky's attack collision, making the bark wave instantly hit the enemies. We added a new dialogue for Sweetie in bizarre Pawsville. Our team also patched some spots in Pawsville where players could jump out of the level boundaries and fixed an issue with localization not being applied to in-game texts. Lastly, we addressed an exploit where players could obtain the swim power in the Mundanescape Level and return to use it in Petsfarm. This interaction will only be officially available on the Release Version.
In summary:
Royaltower level finished, currently in testing phase
Innerforest level progress, 85% complete
Blocking of the second secret level "?????????"
Extension of the release version _Petsfarm level in progress
Automatatwin boss fight scripts in progress
Secret boss basic script
Final tests with the Sentinel and Operator enemies in progress
Initial tests with the game's third skill
Fixed Sparky's attack collision for the Bark Wave
New animation for when Sparky drowns
Added new dialogue for Sweetie in bizarre Pawsville
Changed Sparky expressions in certain moments of dialogues
Fixed exploit where starting a New Game would not reset current progress in the demo version
Fixed out of bounds spots in Pawsville
Fixed localization bug in in-game texts
Source
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