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Steam News2 August 202616d ago

[Development Notes] State of the Game - July/26

Levels Our team has made steady progress on the environments this month. The Royaltower level is finished and has entered the testing phase. The Innerforest level is currently 85% complete.

In this update5

Full notes

Full Sparky Rush: Purrils in Pawsville! update

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What changed

5 fixes3 additions1 change0 removals
  • Balance
  • Security
  • Gameplay
  • Fixes
  • UI and audio
addedGameplay and MechanicsWe have initiated the first tests for the Sparky's third and final skill, a very important feature to progress in the game... Also, a new animation was added to Sparky where he drowns if you do not have unlocked the "Breath Rush" skill and changed the character expression in certain times of some dialogues (work still in progress).
fixedBugfixesCommunity feedback is always valuable, and we dedicated time to resolve several bugs based on your reports. In combat, we fixed Sparky's attack collision, making the bark wave instantly hit the enemies. We added a new dialogue for Sweetie in bizarre Pawsville. Our team also patched some spots in Pawsville where players could jump out of the level boundaries and fixed an issue with localization not being applied to in-game texts. Lastly, we addressed an exploit where players could obtain the swim power in the Mundanescape Level and return to use it in Petsfarm. This interaction will only be officially available on the Release Version.
fixedIn summary:Fixed Sparky's attack collision for the Bark Wave
addedIn summary:New animation for when Sparky drowns
addedIn summary:Added new dialogue for Sweetie in bizarre Pawsville
changedIn summary:Changed Sparky expressions in certain moments of dialogues

Sparky Rush: Purrils in Pawsville! changes

addedWe have initiated the first tests for the Sparky's third and final skill, a very important feature to progress in the game... Also, a new animation was added to Sparky where he drowns if you do not have unlocked the "Breath Rush" skill and changed the character expression in certain times of some dialogues (work still in progress).
fixedCommunity feedback is always valuable, and we dedicated time to resolve several bugs based on your reports. In combat, we fixed Sparky's attack collision, making the bark wave instantly hit the enemies. We added a new dialogue for Sweetie in bizarre Pawsville. Our team also patched some spots in Pawsville where players could jump out of the level boundaries and fixed an issue with localization not being applied to in-game texts. Lastly, we addressed an exploit where players could obtain the swim power in the Mundanescape Level and return to use it in Petsfarm. This interaction will only be officially available on the Release Version.
fixedFixed Sparky's attack collision for the Bark Wave
addedNew animation for when Sparky drowns
addedAdded new dialogue for Sweetie in bizarre Pawsville

Levels

Our team has made steady progress on the environments this month. The Royaltower level is finished and has entered the testing phase.

The Innerforest level is currently 85% complete. We also started the blocking phase for our second secret level, "??????????". Finally, we are working on the extension of the _Petsfarm level for the upcoming release version.

Enemies

We are currently running the final tests for both the Sentinel and the Operator enemies.

Furthermore, our programmers are working on the scripts for the Automatatwin boss fight.

Also, we began the implementation of the secret boss of the game - for now, the basic script of it is already completed.

Gameplay and Mechanics

We have initiated the first tests for the Sparky's third and final skill, a very important feature to progress in the game... Also, a new animation was added to Sparky where he drowns if you do not have unlocked the "Breath Rush" skill and changed the character expression in certain times of some dialogues (work still in progress).

Bugfixes

Community feedback is always valuable, and we dedicated time to resolve several bugs based on your reports. In combat, we fixed Sparky's attack collision, making the bark wave instantly hit the enemies. We added a new dialogue for Sweetie in bizarre Pawsville. Our team also patched some spots in Pawsville where players could jump out of the level boundaries and fixed an issue with localization not being applied to in-game texts. Lastly, we addressed an exploit where players could obtain the swim power in the Mundanescape Level and return to use it in Petsfarm. This interaction will only be officially available on the Release Version.

In summary:

  • Royaltower level finished, currently in testing phase

  • Innerforest level progress, 85% complete

  • Blocking of the second secret level "?????????"

  • Extension of the release version _Petsfarm level in progress

  • Automatatwin boss fight scripts in progress

  • Secret boss basic script

  • Final tests with the Sentinel and Operator enemies in progress

  • Initial tests with the game's third skill

  • Fixed Sparky's attack collision for the Bark Wave

  • New animation for when Sparky drowns

  • Added new dialogue for Sweetie in bizarre Pawsville

  • Changed Sparky expressions in certain moments of dialogues

  • Fixed exploit where starting a New Game would not reset current progress in the demo version

  • Fixed out of bounds spots in Pawsville

  • Fixed localization bug in in-game texts

Source

Steam News / 2 August 2026

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