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Steam News19 December 20196y ago

Sparklite Winter Update!

Hi everyone! We hope you're enjoying your time in Geodia! We recently released a patch which made the following fixes! We'd like to say a big thank you to our community for your continued support and engagement.

Full notes

Full Sparklite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions9 changes10 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Workshop
  • Fixes
changedShow Beat Counts on World Map - All beats available for each area in a given run
addedAdd more space for available patches
changedMinor audio improvements
removedBrute no longer slides around and jumps off-screen in Furnaces
changedMoved Beat in Golden Woods biome that was stuck under chest ( on saves created in / after this patch )
fixedFixed rare crash when loading into Shifting Sands

Hi everyone!

We hope you're enjoying your time in Geodia!

We recently released a patch which made the following fixes! We'd like to say a big thank you to our community for your continued support and engagement.

Even more good news, Sparklite is included in the Steam Winter Sale! For a limited time you can get Sparklite with a whopping 30% off.

We hope your enjoy your time in Geodia this Winter and wish you Happy adventures and Happy Holidays!!

Features:

  • End Run option from Pause Menu (Player Request)

  • Show Beat Counts on World Map - All beats available for each area in a given run

  • Add more space for available patches

  • Minor audio improvements

Bugfixes:

  • Correct chest behaviour in Shifting Sands

  • Various achievement fixes

  • Save when Winning (after beating the final boss)

  • Brute no longer slides around and jumps off-screen in Furnaces

  • Moved Beat in Golden Woods biome that was stuck under chest (on saves created in / after this patch)

  • Save when Quitting

  • Excavator Achievement is now awarded properly

  • Fixed rare crash when loading into Shifting Sands

  • Balanced damage from hammer attack

  • Performance Optimizations

  • Rumble no longer gets stuck continuously on death or pause

  • Player no longer gets pushed outside arena in Boris fight

  • Walls no longer appear on top of caves, blocking gameplay

  • Gremlin Spawner no longer revives itself if it's killed

  • Standing Ranged and Jetpack Gremlin easier to earn in Bestiary

  • Catersplitter Statue is no longer hidden in Bestiary

  • Ada no longer jumps into a sinkhole in desert forever

  • Buried Chest in Desert now has loot

  • Prevent Ada getting stuck when jumping down into tight collision

  • Fix player to be invulnerable during cinematics

  • Wingnut now cancels abilities when control is interrupted

  • Monty's Crew Cards are no longer off by 1

  • Nail Puzzle in Swamp is fixed

  • Baron fight audio improvements

  • Companion Horn now works when Idle

  • Wingnut's light no longer behaves as if it the improvement patch were applied

  • Removed useless Switches in Shifting Sands minigame Room

  • Widget Recycling Patch uses correct text

  • Beats Notes come from fruit of Desert tree rather than base

  • Raise volume on Monty's theme (was quiet compared to rest of music)

  • Don't play landing FX when jumping in pit

Stay tuned for more improvements soon. Good luck saving Geodia you brave adventurers!

Source

Steam News / 19 December 2019

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