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Steam News14 December 20178y ago

The Future of Spark

Hello Everyone! With the last patch, we have not received any reports of leaderboard malfunctions anymore, so hopefully that is all in check. Yippey!

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Hello Everyone! With the last patch, we have not received any reports of leaderboard malfunctions anymore, so hopefully that is all in check. Yippey! Please if you have any issues or suggestions drop them in the forums or contact me directly on Discord. The only way for me to know about a problem and fix it is if you report it to us. So what's next? Well, that is kind of where you guys come in... I have some quality of life changes I want to patch in. I am going to reorder the menu so that Survival is the first game mode you choose, Conquest is much more difficult and can lead to a more frustrating experience if you haven't quite grasped the combo system. Survival is much more forgiving with the early intensity and use of power ups. There have been some ideas about listing combos in the pause menu, helping align combos with for the player automatically while moving, and straight nerfing the early stages of conquest. So be on the lookout for thing like that in the next patch. But other than that we have no real major plans unless you guys voice something. .... And beyond that. Well, we have more games we would like to make, and are going to start development on those soon. That doesn't mean I will not be fixing things here in Spark and checking up on things here, but that might mean any larger features will be put on hold for Spark 2! If you think there is something you really want in the game before we start our next project, please reach out to me! On behalf of everyone who worked on Spark, I want to thank the people who have played this game, and anyone who plays it in the future.It means the world to us to see you guys enjoying the game. You can catch me on Twitch, if you want to see me working on patches or failing at climbing the leaderboards. Cheers. Ecky

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHello Everyone! With the last patch, we have not received any reports of leaderboard malfunctions anymore, so hopefully that is all in check. Yippey! Please if you have any issues or suggestions drop them in the forums or contact me directly on Discord . The only way for me to know about a problem and fix it is if you report it to us. So what's next? Well, that is kind of where you guys come in... I have some quality of life changes I want to patch in. I am going to reorder the menu so that Survival is the first game mode you choose, Conquest is much more difficult and can lead to a more frustrating experience if you haven't quite grasped the combo system. Survival is much more forgiving with the early intensity and use of power ups. There have been some ideas about listing combos in the pause menu, helping align combos with for the player automatically while moving, and straight nerfing the early stages of conquest. So be on the lookout for thing like that in the next patch. But other than that we have no real major plans unless you guys voice something. .... And beyond that. Well, we have more games we would like to make, and are going to start development on those soon. That doesn't mean I will not be fixing things here in Spark and checking up on things here, but that might mean any larger features will be put on hold for Spark 2! If you think there is something you really want in the game before we start our next project, please reach out to me! On behalf of everyone who worked on Spark, I want to thank the people who have played this game, and anyone who plays it in the future.It means the world to us to see you guys enjoying the game. You can catch me on Twitch , if you want to see me working on patches or failing at climbing the leaderboards. Cheers. Ecky

Spark changes

changedHello Everyone! With the last patch, we have not received any reports of leaderboard malfunctions anymore, so hopefully that is all in check. Yippey! Please if you have any issues or suggestions drop them in the forums or contact me directly on Discord . The only way for me to know about a problem and fix it is if you report it to us. So what's next? Well, that is kind of where you guys come in... I have some quality of life changes I want to patch in. I am going to reorder the menu so that Survival is the first game mode you choose, Conquest is much more difficult and can lead to a more frustrating experience if you haven't quite grasped the combo system. Survival is much more forgiving with the early intensity and use of power ups. There have been some ideas about listing combos in the pause menu, helping align combos with for the player automatically while moving, and straight nerfing the early stages of conquest. So be on the lookout for thing like that in the next patch. But other than that we have no real major plans unless you guys voice something. .... And beyond that. Well, we have more games we would like to make, and are going to start development on those soon. That doesn't mean I will not be fixing things here in Spark and checking up on things here, but that might mean any larger features will be put on hold for Spark 2! If you think there is something you really want in the game before we start our next project, please reach out to me! On behalf of everyone who worked on Spark, I want to thank the people who have played this game, and anyone who plays it in the future.It means the world to us to see you guys enjoying the game. You can catch me on Twitch , if you want to see me working on patches or failing at climbing the leaderboards. Cheers. Ecky

Source

Steam News / 14 December 2017

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