Full notes
Full Spaera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Fixes
- UI and audio
- Balance
In this patch, we are exploring certain system changes to increase the pace of the game, and the frequency of magic abilities used. We have been busy restructuring our server architecture to improve stability and better prepare us for upcoming features. While there is still a good amount of work left, we are working towards enabling private match lobbies to support more than 2 players, and spectator mode.
Game System Changes
Increased frequency of pieces containing magic orbs
Changed board to start with 6 rows of garbage blocks
Panic Mode multiplier is now 1.5x when in Panic Mode.
Bug Fixes
Fixed a bug that was causing certain assets to display in lower resolutions than intended.
Fixed misc animation glitches.
Previous Patch Notes
Since we somehow managed to post the previous patch notes on every place except on Steam, here's the missing patch notes for 0.9.4.0: Hello All! Today's patch covers mostly quality of life updates and bug fixes surrounding the UI and game animations. The most visible change is the addition of the Drop Shadow, which makes it a lot easier to plan your combos. We know this has been a highly requested feature and we got around to adding it in! We've also tweaked some spells here and there.
Balance Changes
Harland's Orb Eater only takes away exactly one meter, leaving partial meters alone.
Harland's Tweets of the Afterlife has new Pixel Arts!
Joseph's Raging Waters now has a 2x bonus per orb stolen
UI Changes
Drop Shadow added to current play piece
Bug Fixes
Fixed some Leon spell animation glitches
Fixed some animation glitches for Pone's Lava Geyser
Fixed Personal leaderboards. They are now functional again
Fixed some layer issues with some spells
Source
Changelog.gg summarizes and formats this update. How we read updates.
