Full notes
Full SpaceWorm update
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What changed
- Gameplay
- Balance
SpaceWorm changes
Hi! Two new upgrades have been added.
Upgrades
1 - Every 12 seconds throw projectiles spending 10 of energy. 2 - Increase pickup range.
Before there was no good way to deal with hordes of enemies, now you have a chance >:)
Game balance
Now every level up until level 20 adds some upgrades:
level 2 = +1 Enemy - level 3 = +1 Star - level 4 = +1 Enemy - level 5 = +1 Star - level 6 = +1 Enemy - level 7 = +1 Star - level 8 = +1 Enemy - level 9 = +1 Star - level 10 = +25 Maximum energy & +4 Pickup range & +4 Projectiles - level 12 = +1 Star - level 14 = +1 Enemy - level 16 = +1 Enemy - level 18 = + Star - level 20 = +25 Maximum energy & +4 Pickup range & +4 Projectiles
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Before the worm's length was increased per level, now every 4 level up the size is increased.
Source
Changelog.gg summarizes and formats this update. How we read updates.
