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Steam News21 February 20251y ago

Demos and updates.

Hey everyone, Our last demo was released back in September where we received some really good feedback. Since then we have been working on improving the game and making changes based on that feedback given.

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Hey everyone,

What changed

0 fixes1 addition4 changes0 removals
  • Balance
  • Gameplay
changedA few highlights for the next build include a new improved combat system. This however is currently just melee with ranged combat coming later. We have added a new health system, which again will continue to be improved throughout the life of the product.
changedLots of improvements have been made to all aspects of the game. Aeroponics and growing being one of these which should now prove to be a reliable source of nutrition.
changedOne of such improvements from feedback is a way to see aggroed creatures. Any creatures (or humans) that are attacking your crew will now show a red indicator above them, making it much easier to see them, even from afar.
addedFor the new combat we have added various new weapons. (Again please note, ranged combat will come later)
changedThere's also been many more improvements and still much more to come, so please make sure to follow our socials, wishlist the game if you have not done so already and join our discord to keep up to date.

SpaceSlog changes

changedA few highlights for the next build include a new improved combat system. This however is currently just melee with ranged combat coming later. We have added a new health system, which again will continue to be improved throughout the life of the product.
changedLots of improvements have been made to all aspects of the game. Aeroponics and growing being one of these which should now prove to be a reliable source of nutrition.
changedOne of such improvements from feedback is a way to see aggroed creatures. Any creatures (or humans) that are attacking your crew will now show a red indicator above them, making it much easier to see them, even from afar.
addedFor the new combat we have added various new weapons. (Again please note, ranged combat will come later)
changedThere's also been many more improvements and still much more to come, so please make sure to follow our socials, wishlist the game if you have not done so already and join our discord to keep up to date.

Our last demo was released back in September where we received some really good feedback. Since then we have been working on improving the game and making changes based on that feedback given.

We will be releasing our next demo for the City Builder & Colony Sim fest here on Steam which kicks off on the 24th March. We hope many of you will give the game another go and continue to report back any information you have when playing, be it good or bad.

A few highlights for the next build include a new improved combat system. This however is currently just melee with ranged combat coming later. We have added a new health system, which again will continue to be improved throughout the life of the product.

Lots of improvements have been made to all aspects of the game. Aeroponics and growing being one of these which should now prove to be a reliable source of nutrition.

Menus have also seen some love and polish.

One of such improvements from feedback is a way to see aggroed creatures. Any creatures (or humans) that are attacking your crew will now show a red indicator above them, making it much easier to see them, even from afar.

For the new combat we have added various new weapons. (Again please note, ranged combat will come later)

There's also been many more improvements and still much more to come, so please make sure to follow our socials, wishlist the game if you have not done so already and join our discord to keep up to date.

  • Marcus

Source

Steam News / 21 February 2025

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