In this update2
Full notes
Full Spaceport Trading Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- UI and audio
- Performance
- Fixes
Spaceport Trading Company changes
More missions are now available!
Thank you for all of the feedback, testing, and bug reports.
Updates
Military Economy has been renamed to Security
Agent Mission Data systems are now sync'ed to allow for faster scaling and prevent different access modes from breaking rules
Travel System Update:
Added an Arrival sound
Location travel data is now updated on double check travel events
Off screen locations are managed better to prevent trigger effects
Tutorial Dismissal checks improved
Processing event code has been clean up and moved to improve performance
Modding Update:
Improved the local mod loading system with much more planned
If a folder is not dragged or pathed there will be a sound
More pathing checks to prevent crashes
UI tweaks for an improved warning system to be added
Map Type Starscape motion scale can be changed
Orbit Type Map Starscape has more moddability
More internal mod loading logic for improvements to how the order for mods are created (once this is more extended we will publish more detail to the Mod Guide)
More mission text localized
Bugs
Steam Deck First Load Screen Resolution issues has had some work done, this is still in testing
Addressed a few method to have Agent Mission limit rules to be broken
Source
Changelog.gg summarizes and formats this update. How we read updates.
