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Latest Spacelair updates
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- Spacelair
Game Development Update
Fixed bug in intro end - Added 1st level side quest - Added text speed control in boat section of intro - Added "exit intro" feature - Added language and performance settings in pause menu - Changed 1024x768 res. to 960…
Announcement1 changeFixPerformance - Spacelair
Game Development Update
Level 2 & 3 graphics update - Added 'Arcadia Greenhouse' on Mars (fix it and buy tomato plants) - Added energy collecting feature on 'Unknown Planet' Currently adding/updating: - - Story and intro
Announcement1 changeFixPerformance - Spacelair
Game Development Update
Added meteor shield when inside active home - Modified money "monster" on 1st level - Adjusted buying health price at "Sykehus"
Announcement1 changeFixPerformance - Spacelair
Game Development Update
Global graphics update - 'Jobb' evade fire (80% chance each day _ engine testing) - Intro narrator/story update Currently adding/updating: - - Global side quests (building/spaceship/time dependent) - - 'Strange building…
Announcement1 changeFixPerformance - Spacelair
Game Development Update
Added night buildings - Added intro narrator Currently working on: - Updating graphics / adding simple sprites Adding/updating new features: - - Global side quests (building/spaceship/time dependent) - - 'Jobb' "whack-a…
Announcement1 changeGameplay - Spacelair
Game Development Update
Added night backgrounds (mountain & ground) Currently working on: - Adding night versions of buildings - Adding intro narrator (possible to disable with "Slow PC" option)
Announcement1 changeBalance - Spacelair
Game Development Update
Corrected some minor english "typos" - "Open" Jobb site (earnings along the length of the building) - "Polished" main figure sprite - "Polished" GRUVE background - Added 500$ to starting funds - Added a "Slow/Fast PC" g…
Announcement1 changeGameplay
