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Steam News12 March 20233y ago

Update : Space Simulation

New Features: Auto Save: The game now automatically saves progress at regular intervals, reducing the risk of losing progress due to crashes or other issues.

Full notes

Full Spaceflight Factory : Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions3 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
addedNew Features:
changedAuto Save: The game now automatically saves progress at regular intervals, reducing the risk of losing progress due to crashes or other issues.
addedSkip Tutorial Button: Players can now skip the tutorial and jump right into the game.
addedMarching Cube Rendering: We've implemented the Marching Cube algorithm to render rocket models and other space-related objects. (Also added new models such as: satellites, thrusters, and space shuttles...)
addedN-body Physics: N-body physics implemented, adding a new level of dynamic and engaging gameplay.
addedHigh-Speed Simulation: Players can now speed up the physics simulation by x10000000 while in space. Visual Trajectory Prediction: Rockets and other celestial bodies now have visual trajectory predictions, enhancing gameplay and strategy.

Spaceflight Factory : Prologue changes

addedNew Features:
changedAuto Save: The game now automatically saves progress at regular intervals, reducing the risk of losing progress due to crashes or other issues.
addedSkip Tutorial Button: Players can now skip the tutorial and jump right into the game.
addedMarching Cube Rendering: We've implemented the Marching Cube algorithm to render rocket models and other space-related objects. (Also added new models such as: satellites, thrusters, and space shuttles...)
addedN-body Physics: N-body physics implemented, adding a new level of dynamic and engaging gameplay.

New Features:

  • Auto Save: The game now automatically saves progress at regular intervals, reducing the risk of losing progress due to crashes or other issues.

  • Skip Tutorial Button: Players can now skip the tutorial and jump right into the game.

  • Marching Cube RenderingWe've implemented the Marching Cube algorithm to render rocket models and other space-related objects. (Also added new models such as: satellites, thrusters, and space shuttles...)
  • Solar System: The game now includes the (Sun, Earth, Jupiter, Mars...), allowing players to navigate through the solar system.

  • N-body PhysicsN-body physics implemented, adding a new level of dynamic and engaging gameplay.
  • High-Speed Simulation

    Players can now speed up the physics simulation by x10000000 while in space.

    Visual Trajectory Prediction

    Rockets and other celestial bodies now have visual trajectory predictions, enhancing gameplay and strategy.

  • In-Game VideosI've added in game videos explaining how each building works, making it easier for players to understand game mechanics.
  • A ton of bugs and crashes have been fixed thanks to player feedback.

Known Issues (will be implemented soon):

  • No antialiasing: Antialiasing has not yet been implemented for rendering and fonts.

  • Saving/Loading Rockets: The game does not currently save/load rockets once they are launched.

  • Idle Game Economy: The "idle game" economy is temporary and will most likely be replaced by something linear in the full game release.

  • Unbalanced Enemy Swarms: The swarms of incoming enemies are not yet balanced.

I apologize for the rare updates. While this is not my main activity, I'm doing my best and keep working as much as I can. The full release of the game is still scheduled for later this year.

Source

Steam News / 12 March 2023

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