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Steam News29 September 201411y ago

Update 1.0.9.1014 is here! (We've updated the AI and some other features)

Changes include: -Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert).

Full notes

Full SPACECOM update

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What changed

0 fixes0 additions1 change0 removals
  • Server
changedChanges include: -Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert). -Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types. -“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly). -Player colours in multiplayer matches now exclude grey and red (to improve readability). -Various fixes for UI readability. -Few other minor fixes. We're working on fixing other reported issues. Thanks for your feedback!

SPACECOM changes

changedChanges include: -Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert). -Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types. -“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly). -Player colours in multiplayer matches now exclude grey and red (to improve readability). -Various fixes for UI readability. -Few other minor fixes. We're working on fixing other reported issues. Thanks for your feedback!

Changes include: -Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert). -Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types. -“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly). -Player colours in multiplayer matches now exclude grey and red (to improve readability). -Various fixes for UI readability. -Few other minor fixes. We're working on fixing other reported issues. Thanks for your feedback!

Source

Steam News / 29 September 2014

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