Full notes
Full spaceBOUND update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Hello spaceBOUNDERS!
Today we have released our second patch which should address a variety of issues! View the patch notes below!
Patch Notes
Boss musical transitions are now smoother, instead of an abrupt change
Fixed issue where some controllers would exit from the game and load the level select menu immediately. Now an exit will stay on the main menu.
The in-game-menu (when you pause) should no longer have a very fast navigation speed.
Fixed an issue where the level select sound would play twice
Fixed an issue where key & controller input seemed slow or not responding at all.
Fixed an issue where level 1 was being unlocked immediately
Fixed various collider issues on level 3
spaceBOUND game icon in windowed mode has been changed
spaceBOUND application name (when in windowed mode) is now displayed as 'spaceBOUND' instead of 'spaceBOUND_Alpha'
A huge thanks to everyone who has been reporting bugs and issues on the discussion boards! Keep it coming! If you have any issues, or just a fun experience you would like to share, join us on the disussion boards!
Source
Changelog.gg summarizes and formats this update. How we read updates.
